Showing 4 open source projects for "embedded file system"

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  • 1
    LCARS SYSTEM 3-Version 3.0 -3/10/2023

    LCARS SYSTEM 3-Version 3.0 -3/10/2023

    LCARS User Interface for Windows 10/11- Ver. 3.0 (Updated:3-10-23)

    ...Once you install LCARS you should view the README file on the main menu Version 3.0 will run in multiple Screen Resolutions: (1128X634), (1280X800),(1366X768), (1600X900), (1760X990), ( 1920X1080), (1920X1200), and (2560X1440). The folowing resolutions will be available soon...(3072X1728), (3840X2160), and (5120X2880. Other resolutions will added upon request. *** NEW *** Support E-Mail: LCARS3Mail@Gmail.com DOWNLOAD HERE: https://sourceforge.net/projects/lcars-system-3/files/LCARS%20SYSTEM%203_3.0.rmskin/download -Thank You
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    Downloads: 41 This Week
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  • 2
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype...
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  • 3
    Character Animation System

    Character Animation System

    CAS is a character animation library. The library is designed to be in

    CAS is a character animation library. The library is designed to be independent from render or physics engines and easy to integrate in your own project(s).
    Downloads: 0 This Week
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  • 4
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    ...This first tutorial will introduce the basics of Flint through a project to create a snow effect. Our effect will be snow flakes drifting down the screen. Each snow flake will be a particle in our particle system. If you want to see the final effect, scroll to the bottom of the page. This tutorial works with version 4.0.0 of the Flint library. This example creates a 2D particle effect. For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
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