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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Instant messaging server. Backend in pure Go (license GPL 3.0), client-side binding in Java, Javascript, and Swift, as well as gRPC client support for C++, C#, Go, Java, Node, PHP, Python, Ruby, Objective-C, etc. (license Apache 2.0). Wire transport is JSON over websocket (long polling is also available) for custom bindings, or protobuf with gRPC. Persistent storage is any one of RethinkDB, MySQL or MongoDB. A third-party unsupported DynamoDB adapter also exists. Other databases can be...
The original full-platform IM communication layer framework
MobileIMSDK is a lightweight cross-platform instant messaging communication framework designed for real-time chat and push-style communication. It supports multiple client platforms, including iOS, Android, Java, HTML5, mini programs, UniApp, and HarmonyOS Next, with a Netty-based server side. The framework is notable for supporting UDP, TCP, and WebSocket protocols in the same open-source IM communication layer. It has been developed and refined over many years, making it a mature option for teams building custom messaging systems. MobileIMSDK focuses on the communication layer rather than a complete consumer chat app, so developers can build their own user interface and business logic on top of it. ...
GOIM is a IM and push notification server cluster. Supports single push, multiple push and broadcasting. Supports one key to multiple subscribers (Configurable maximum subscribers count). Supports heartbeats (Application heartbeats, TCP, KeepAlive, HTTP long pulling). Supports authentication (Unauthenticated user can’t subscribe). Scalable architecture (Unlimited dynamic job and logic modules).
Open Game Engine 2D is a full features and cross-platform 2D game engine.
It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported.
This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript.
So, it also aims to run in any platform supported by SDL and AngelScript,
such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...