Showing 188 open source projects for "c code"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 1
    BoringSSL

    BoringSSL

    Mirror of BoringSSL

    BoringSSL is a Google-maintained fork of OpenSSL, designed specifically to meet the security, performance, and maintainability needs of Google’s infrastructure and products. While fully open source, BoringSSL is not intended for general public use — it serves as a streamlined, heavily modified SSL/TLS and cryptography library optimized for Google’s internal ecosystem, including Chrome/Chromium, Android, and other Google services. The project prioritizes security, simplicity, and...
    Downloads: 8 This Week
    Last Update:
    See Project
  • 2

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an in-memory representation of a Halide pipeline using Halide's C++ API. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging (colors supported), syslog, Windows event log, and Windows debugger (OutputDebugString(..)). ...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 4
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base....
    Downloads: 29 This Week
    Last Update:
    See Project
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 5
    Avalonia

    Avalonia

    A cross-platform UI framework for .NET

    Avalonia is a cross-platform UI framework for dotnet, providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS. Avalonia is mature and production-ready. We also have in beta release support for iOS, Android and in early stages support for browsers via WASM. Avalonia is open source, free to use, and always will be. Clone the source today to dig deeper. The free VS extension provides everything needed to start, including a XAML...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 6
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    AutoDev

    AutoDev

    The AI-powered coding wizard

    The AI-powered coding wizard with multilingual support, auto code generation, and a helpful bug-slaying assistant. Customizable prompts and a magic Auto Dev/Testing/Document/Agent feature are included.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    JavaCV

    JavaCV

    Java interface to OpenCV, FFmpeg, and more

    JavaCV uses wrappers from the JavaCPP Presets of commonly used libraries by researchers in the field of computer vision (OpenCV, FFmpeg, libdc1394, FlyCapture, Spinnaker, OpenKinect, librealsense, CL PS3 Eye Driver, videoInput, ARToolKitPlus, flandmark, Leptonica, and Tesseract) and provides utility classes to make their functionality easier to use on the Java platform, including Android. JavaCV also comes with hardware accelerated full-screen image display (CanvasFrame and GLCanvasFrame),...
    Downloads: 14 This Week
    Last Update:
    See Project
  • 9
    PromiseKit

    PromiseKit

    Promises for Swift & ObjC

    Promises simplify asynchronous programming, freeing you up to focus on the more important things. They are easy to learn, easy to master and result in clearer, more readable code. Your co-workers will thank you. PromiseKit is a thoughtful and complete implementation of promises for any platform that has a swiftc. It has excellent Objective-C bridging and delightful specializations for iOS, macOS, tvOS and watchOS. It is a top-100 pod used in many of the most popular apps in the world. We are testing PromiseKit 7 alpha, it is Swift 5 only. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Save Up to 91% on Cloud Compute With Spot VMs Icon
    Save Up to 91% on Cloud Compute With Spot VMs

    Automatic sustained-use discounts. One free VM per month. No negotiation needed.

    Run batch jobs at 60-91% off with Spot VMs. Long-running workloads get automatic discounts with sustained use.
    Try Free
  • 10
    Proton Drive SDK

    Proton Drive SDK

    SDK repository intended to provide reusable client libraries

    Proton Drive SDK is Proton’s dedicated SDK repository intended to provide reusable client libraries for integrating Proton Drive capabilities into other applications, with an initial focus on a JavaScript SDK and plans for a C# SDK. The repository is explicitly labeled as a work in progress and notes that it is not ready for use yet, which signals that public APIs and stability guarantees should not be assumed at this stage. Its implementation is predominantly TypeScript, which is...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 11
    Godot Kotlin JVM

    Godot Kotlin JVM

    Godot Kotlin JVM Module

    This is a Kotlin language binding for the Godot game engine. It is built as a module (like the C# binding) to interact with Godot's core internally. The binding provides you Godot APIs as Kotlin classes, so you can write your game logic completely in Kotlin. Your code will be compiled into a .jar which is then executed by an embedded JVM, so you don't have to worry that your users have Java installed. It's already embedded in your game executable.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 8 This Week
    Last Update:
    See Project
  • 13
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 14
    libgit2

    libgit2

    A cross-platform, portable, linkable Git implementation library

    libgit2 is a portable, pure C implementation of the Git core methods provided as a re-entrant linkable library with a solid API, allowing you to write native speed custom Git applications in any language which supports C bindings. Libgit2 is developed with CMake, and this is be the easiest way to build a binary from the source. The CMake build system provides lots of options to configure the libgit2 build for your particular needs.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 15
    WCDB

    WCDB

    Cross-platform database framework developed by WeChat

    WCDB is an efficient, complete, easy-to-use mobile database framework used in the WeChat application. It's currently available on iOS, macOS and Android. Easy-to-use. Through WCDB, you can get objects from database in one line code. WINQ (WCDB language integrated query), WINQ is a native data querying capability which frees developers from writing glue code to concatenate SQL query strings. ORM (Object Relational Mapping), WCDB provides a flexible, easy-to-use ORM for creating tables,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 18
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 19
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    MvvmCross

    MvvmCross

    The .NET MVVM framework for cross-platform solutions

    Build clean, pixel perfect, native UIs. Share behavior and business logic in a single codebase across supported platforms, using the Model-View-ViewModel (MVVM) design pattern. MvvmCross is a framework specifically developed for Xamarin and the mobile ecosystem. It supports Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms, Universal Windows Platform (UWP) and Windows Presentation Framework (WPF). MvvmCross is a cross-platform MVVM framework. It enables developers to create apps using...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Mapbox GL JS

    Mapbox GL JS

    Interactive, thoroughly customizable maps in the browser

    ...To get started with GL JS or any of our other building blocks, sign up for a Mapbox account. In addition to GL JS, this repository contains code, issues, and test fixtures that are common to both GL JS and the native SDKs. Mapbox GL JS v2 enables 3D mapping with elevated terrain, customizable skies and atmospheric lighting, a new camera, and performance enhancements.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 23
    shadowsocks-libev

    shadowsocks-libev

    Bug-fix-only libev port of shadowsocks

    Shadowsocks-libev is a lightweight secured SOCKS5 proxy for embedded devices and low-end boxes. Shadowsocks-libev is written in pure C and depends on libev. It's designed to be a lightweight implementation of shadowsocks protocol, in order to keep the resource usage as low as possible. Snap is the recommended way to install the latest binaries. You can build shadowsocks-libev and all its dependencies by script. The latest shadowsocks-libev has provided a redir mode. You can configure your...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    Emerge

    Emerge

    Browser-based interactive codebase and dependency visualization tool

    Emerge (or emerge-viz) is an interactive code analysis tool to gather insights about source code structure, metrics, dependencies, and complexity of software projects. You can scan the source code of a project, calculate metric results and statistics, generate an interactive web app with graph structures (e.g. a dependency graph or a filesystem graph), and export the results in some file formats.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    React Native Navigation

    React Native Navigation

    A complete native navigation solution for React Native

    React Native Navigation is a module, dependent on and intended to be used alongside React Native, so some experience with it and knowledge of core concepts is required. We also assume you are working on a Mac with XCode and Android Studio installed and setup. You can also make it work in a Linux distribution, of course, but in that case bear in mind that some sections of the docs that deal with iOS might not be relevant to you. When your app is launched for the first time, the bundle is...
    Downloads: 0 This Week
    Last Update:
    See Project
Auth0 Logo