Showing 7 open source projects for "dynamics"

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    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    ...OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. To try OpenSpiel in Google Colaboratory, please refer to open_spiel/colabs subdirectory.
    Downloads: 0 This Week
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  • 2
    tsfresh

    tsfresh

    Automatic extraction of relevant features from time series

    ...Further, they can be used to build models that perform classification/regression tasks on the time series. Often the features give new insights into time series and their dynamics.
    Downloads: 1 This Week
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  • 3
    Arduino FOC

    Arduino FOC

    Arduino FOC for BLDC and Stepper motors

    We live in very exciting times 😃! BLDC motors are entering the hobby community more and more and many great projects have already emerged leveraging their far superior dynamics and power capabilities. BLDC motors have numerous advantages over regular DC motors but they have one big disadvantage, the complexity of control. Even though it has become relatively easy to design and manufacture PCBs and create our own hardware solutions for driving BLDC motors the proper low-cost solutions are yet to come. One of the reasons for this is the apparent complexity of writing the BLDC driving algorithms, Field oriented control (FOC) being an example of one of the most efficient ones. ...
    Downloads: 0 This Week
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  • 4
    PMCGPU

    PMCGPU

    Parallel simulators for Membrane Computing on the GPU

    Membrane Computing is a new research area (within Natural Computing) that aims to provide computing devices abstracted from the functioning and structure of living cells. These devices are called P systems. The objective of this project (PMCGPU) is to bring together all the researchers working on the development of parallel simulators for P systems, specially those using the GPU (e.g. CUDA, OpenCL, etc). Other parallel platforms are also welcome (multicore and manycore, FPGAs,...
    Downloads: 0 This Week
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  • 5

    MDA

    Molecular Dynamics Analyzer (MDA)

    MDA is a 3D single-particle tracking software that explicitly addresses fluorescence microscopy experiments deep in living specimens. It is capable of minimizing the systematic error that occurs with astigmatism-based 3D techniques owing to the aberrations induced by the refractive index mismatch. In contrast to existing techniques, the method determines the aberration directly from the acquired 2D image stream by exploiting the inherent particle movement and the redundancy introduced by the...
    Downloads: 0 This Week
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  • 6
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 7
    PixLab is a peculiar raster-based graphic editor giving one more additional drawing aspect to an artist. Not only traditional elements of painting, such as color and shape, but also artist's brush dynamics is fixed and displayed.
    Downloads: 0 This Week
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