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A LGPL library to handle xml documents in a DOM-like style. It's designed for LOW-performance systems (like embedded ones) and for lightly handle very large documents, automatically speeding up memory management in a user tunable style.
STLshm provides an C++ STL Allocator implementation for creating and using STL containers (and any other allocator aware types) in shared memory regions. It supports multiple shared region implementations.
QuickMP (Quick Multi-Processing) is a simple cross-platform C++ API for generating parallel for loops in shared-memory programs, similar to OpenMP. It provides automatic scalable performance based on the number of available processors.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
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CGL(C Generic Library) is a stl-like library written in pure C.It implements iterators, memory management,generic containers such as list,map, generic algorithms such as sort() and search(),and it can manipulate any types of data.
This is an avl tree implementation. It is implemented in very optimized way and easy to use. It does not force you to use any specific way of memory allocation. It does not use recursive call. It is implemented with emphasis on speed and simplicity.
An extremely memory-efficient hash_map implementation. 2 bits/entry
overhead! The SparseHash library contains several hash-map implementations, including implementations that optimize for space or speed.
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
A library of data structures with a unified API, written in portable C. Lists (uni- and bidirectional), a vector, a hash, a balanced tree (RB or AVL), a heap and tuples. Memory management, clone support, error handling.
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Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.