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http://www.open-source-soft.narod.ru/VoiceDetector.7z It voice detector class,for detecting human speech, anti noise, anti tones, standard C++, completely cross-platform by recompilation.
RobGP is a genetic programming system written from the ground up in C++. It's primary goals are efficiency, ease of use, and extensibility. It's distinguishing feature is that it has a modified version of Koza's architecture altering operations.
The Adobe Source Libraries (ASL) are a collection of C++ libraries building foundation technology to allow the construction of commercial applications by assembling generic algorithms through declarative descriptions.
Battle Code/Engine made in PHP and intended for browser games. Version 1.0-beta released after some testing. The homepage now links to the simulator available in the files.
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The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
Headrand is a static library wrote in c that contains functions to simulate complex systems or make statistical analysis with a new approach called "random function computing"
An interactive binary search tree. The user may interact with the tree by performing rotations, balancing, insertions, and deletions. For educational purposes
A simple program that solves linear equation systems. As of now only numerical coefficients are supported. The program is very simple and not suited for big matrices, since it uses laplace's method.
op4j is a developer happiness tool. Its aim is to reduce the amount of similar lines of code needed to do every day tasks in our code by providing an operator chaining tool to perform easy iterations on lists, OGNL evaluation, data type conversion...
A fully functional red-black tree implemented in C++/CLI with an OO approach of naming and structuring which makes the code highly readable as well as easily portable to C# or Java. The package also includes a binary search tree and two traversal algorithms.
This is a tidy lightweight library implementing a series of C++ Design Patterns, aiming to be simple, clean and portable. This library is made to help C++ programmers to develop projects with clearer and more compact sourcecode.
LDIFF is an enhanced language-independent line differencing tool built upon the Unix diff and overcomes its limitations in determining whether an artifact line has been changed or is the result of additions and removals
fxSTL is a C++ container library. fxSTL stands for the Fixed Standard Template Library. fxSTL is not a replacement for the STL, but is rather an extension of the STL that provides implementations of fixed size containers.
This projects hosts the worlds fastest algorithms for the labeling of point-features. It especially looks for algorithms thar are free of constraints, applicable to many scenarios (e.g., visualization, maps...) and do not need any preprocessing.
This library is a lightweight implementation of genetic algorithm, contains the most popular types of chromosomes and the basic algorithms for selection, elitism, crossing and mutation.
Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
A base set of libraries. Boilerplate type code and algorithms.
Currently skuttil (Java util & parsing code) and searKit (generic Java search framework).
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
A branch-and-prune method to find all solutions to systems of nonlinear equations. The number of variables must equal the number of equations. The variables must have proper lower and upper bounds. The solver has an interface to the AMPL environment.
XPN is relies on a non relational native XML database, where XML documents are stored in a compressed form and indices enables fast access to structure and content, thus enabling a fast evaluation of XQuery queries.