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The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
Headrand is a static library wrote in c that contains functions to simulate complex systems or make statistical analysis with a new approach called "random function computing"
A simple program that solves linear equation systems. As of now only numerical coefficients are supported. The program is very simple and not suited for big matrices, since it uses laplace's method.
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An interactive binary search tree. The user may interact with the tree by performing rotations, balancing, insertions, and deletions. For educational purposes
fxSTL is a C++ container library. fxSTL stands for the Fixed Standard Template Library. fxSTL is not a replacement for the STL, but is rather an extension of the STL that provides implementations of fixed size containers.
This is a tidy lightweight library implementing a series of C++ Design Patterns, aiming to be simple, clean and portable. This library is made to help C++ programmers to develop projects with clearer and more compact source code.
This projects hosts the worlds fastest algorithms for the labeling of point-features. It especially looks for algorithms thar are free of constraints, applicable to many scenarios (e.g., visualization, maps...) and do not need any preprocessing.
The Adobe Source Libraries (ASL) are a collection of C++ libraries building foundation technology to allow the construction of commercial applications by assembling generic algorithms through declarative descriptions.
A fully functional red-black tree implemented in C++/CLI with an OO approach of naming and structuring which makes the code highly readable as well as easily portable to C# or Java. The package also includes a binary search tree and two traversal algorithms.
This library is a lightweight implementation of genetic algorithm, contains the most popular types of chromosomes and the basic algorithms for selection, elitism, crossing and mutation.
Interface to deal with graphs ( Adjacency list representation ) written in C... Only basic operations available now, soon to be more =) Small project to college, not much implemented yet...
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
A branch-and-prune method to find all solutions to systems of nonlinear equations. The number of variables must equal the number of equations. The variables must have proper lower and upper bounds. The solver has an interface to the AMPL environment.
XPN is relies on a non relational native XML database, where XML documents are stored in a compressed form and indices enables fast access to structure and content, thus enabling a fast evaluation of XQuery queries.
The Boehm-Demers-Weiser conservative garbage collector. The CVS source of the version 7+ collector resided here for a while, but is now on github. Other information and release snapshots are currently at http://hboehm.info/gc
Lightweight prime number generation library. Makes use of OpenMP and aims for performance. Suitable for applications in cryptography or just for educational demonstration.
a simple software implemented FPU. only 32bit precision is supported and the operation result is not accurate as modern FPUs, but it is light and compact. (uses simple 32bit integer operations only, good for machines that has no hardware FPU.)