Showing 52 open source projects for "extreme learning machine"

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  • 1

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer...
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  • 2
    Weka4OC GUI for Overlapping clustering

    Weka4OC GUI for Overlapping clustering

    Weka4OC: Weka for Overlapping Clustering is a GUI extending WEKA

    This is a GUI application for learning non disjoint groups based on Weka machine learning framework. It offers a variety of learning methods, based on k-means, able to produce overlapping clusters. The application also contains an evaluation framework that calculates several external validation measures. The application offers a visualization tool to discover overlapping groups.
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  • 3

    ktree

    clustering, machine learning, algorithms

    This project has moved to github at http://lmwtree.devries.ninja.
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  • 4

    drvq

    dimensionality-recursive vector quantization

    drvq is a C++ library implementation of dimensionality-recursive vector quantization, a fast vector quantization method in high-dimensional Euclidean spaces under arbitrary data distributions. It is an approximation of k-means that is practically constant in data size and applies to arbitrarily high dimensions but can only scale to a few thousands of centroids. As a by-product of training, a tree structure performs either exact or approximate quantization on trained centroids, the latter...
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  • 5

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several...
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  • 6

    gpufsknn

    A GPU-based efficient data parallel formulation of the kNN problem

    A GPU-based efficient data parallel formulation of the k-Nearest Neighbor (kNN) search problem which is a popular method for classifying objects in several fields of research, such as- pattern recognition, machine learning, bioinformatics etc.
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  • 7
    SVM# is a svm(support vector machine) classification implemented in C#. The project contains both train and predict modules.
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  • 8
    RobGP is a genetic programming system written from the ground up in C++. It's primary goals are efficiency, ease of use, and extensibility. It's distinguishing feature is that it has a modified version of Koza's architecture altering operations.
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  • 9
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 1 This Week
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  • 10
    An information extraction library implementing modern algorithms for the extraction of named entities from text.
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  • 11
    Este proyecto constituye una adaptacion y mejora del codigo ANFIS de dominio público de Roger Jang. / This project is an adaptation and improvement of the original public domain ANFIS code of Roger Jang.
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  • 12
    A java tool for anytime and interactive sequence mining. Aims at providing users with a way of analyzing her activity traces and extract activity schemes from them.
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  • 13
    This program generates customizable hyper-surfaces (multi-dimensional input and output) and samples data from them to be used further as benchmark for response surface modeling tasks or optimization algorithms.
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  • 14
    Multiclass machine learning
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  • 15
    Very basic cellular automaton implementation in C#. Based upon the "Togetherness" algorithm described at http://www.hermetic.ch/pca/tg.htm.
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  • 16
    Taste
    Now part of Apache's Mahout machine learning project at http://mahout.apache.org/-- please see there for latest info and code and releases and support!
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  • 17
    This is implementation of parallel genetic algorithm with "ring" insular topology. Algorithm provides a dynamic choice of genetic operators in the evolution of. The library supports the 26 genetic operators. This is cross-platform GA written in С++.
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  • 18
    ANT is a lightweight implementation in C of a kind of artificial neural net called Multilayer Perceptron, which uses the backpropagation algorithm as learning method. The package includes an introductory example to start using artificial neural nets.
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  • 19
    Aleph is both a multi-platform machine learning framework aimed at simplicity and performance, and a library of selected state-of-the-art algorithms.
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  • 20
    The Free Connectionist Q-learning Java Framework is an library for developing learning systems. Keywords: qlearning, artificial intelligence, alife, neural nets, neural networks, machine learning, reinforcement learning unsupervised learning agents lejos
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  • 21
    Hipo is a hypothetical computer to facilitate the learning of machine language. The student can use hipo to develop simple programs and understand the internal logic of a computer. There is a plan to implement Donald Knuth's MMIX machine language, also.
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  • 22
    Machine learning toolkit for unsupervised and semi-supervised clustering that demonstrates excellent results on real-world data (see Bekkerman et al. ICML-2005 and ECML-2006).
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  • 23
    Conrad is both a high performance Conditional Random Field engine which can be applied to a variety of machine learning problems and a specific set of models for gene prediction using semi-Markov CRFs.
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  • 24
    KNN-WEKA provides a implementation of the K-nearest neighbour algorithm for Weka. Weka is a collection of machine learning algorithms for data mining tasks. For more information on Weka, see http://www.cs.waikato.ac.nz/ml/weka/.
    Downloads: 0 This Week
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  • 25
    MultiBoost is a C++ implementation of the multi-class AdaBoost algorithm. AdaBoost is a powerful meta-learning algorithm commonly used in machine learning. The code is well documented and easy to extend, especially for adding new weak learners.
    Downloads: 1 This Week
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