Search Results for "artificial intelligence based games source code" - Page 2

Showing 88 open source projects for "artificial intelligence based games source code"

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  • 1
    Flamingo Project

    Flamingo Project

    Workflow Designer, Hive Editor, Pig Editor, File System Browser

    Flamingo is a open-source Big Data Platform that combine a Ajax Rich Web Interface + Workflow Engine + Workflow Designer + MapReduce + Hive Editor + Pig Editor. 1. Easy Tool for big data 2. Use comfortable in Hadoop EcoSystem projects 3. Based GPL V3 License Supporting Pig IDE, Hive IDE, HDFS Browser, Scheduler, Hadoop Job Monitoring, Workflow Engine, Workflow Designer, MapReduce.
    Downloads: 0 This Week
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  • 2

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer...
    Downloads: 0 This Week
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  • 3
    CLAW is a C++ Library providing various tools in different domains, like a Tweener framework, Bézier curves manipulation, a map with multiple value types, a binary search tree container implemented as an AVL and an implementation of the sockets as std::stream. The library also includes a set of classes to easily load and write png, jpeg, gif files and other image formats. Finally, a part of the library is devoted to artificial intelligence in games and includes a generic alpha-beta...
    Downloads: 2 This Week
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  • 4
    Weka4OC GUI for Overlapping clustering

    Weka4OC GUI for Overlapping clustering

    Weka4OC: Weka for Overlapping Clustering is a GUI extending WEKA

    This is a GUI application for learning non disjoint groups based on Weka machine learning framework. It offers a variety of learning methods, based on k-means, able to produce overlapping clusters. The application also contains an evaluation framework that calculates several external validation measures. The application offers a visualization tool to discover overlapping groups.
    Downloads: 0 This Week
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  • 5

    drvq

    dimensionality-recursive vector quantization

    drvq is a C++ library implementation of dimensionality-recursive vector quantization, a fast vector quantization method in high-dimensional Euclidean spaces under arbitrary data distributions. It is an approximation of k-means that is practically constant in data size and applies to arbitrarily high dimensions but can only scale to a few thousands of centroids. As a by-product of training, a tree structure performs either exact or approximate quantization on trained centroids, the latter...
    Downloads: 0 This Week
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  • 6

    Robotypo

    Robotypo Web app hosts battles between robots - simple Java programs.

    Robotypo is a Web app which hosts battles between robots - simple Java programs. This project is the Eclipse project archive of RobotypoCreator, which is for creating robots on Robotypo: http://robotypo.appspot.com
    Downloads: 0 This Week
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  • 7
    Evolving Objects

    Evolving Objects

    This project have been merged within Paradiseo.

    See the new project page: https://nojhan.github.io/paradiseo/ (Archived project page: http://eodev.sourceforge.net/)
    Downloads: 5 This Week
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  • 8
    Asteroid

    Asteroid

    A CBLS Engine in SCALA, NOW part of OscaR

    Asteroid has been merged with Scampi, to give rise to OScar. Follow us on https://bitbucket.org/oscarlib/oscar/wiki/Home Asteroid offers a powerful framework for developing constraint-based local search solution to combinatorial problems. This technique provides good scalability to real-world problems. It includes a library of standard constraints and invariants to declaratively define the problem you want to solve, and it also provides powerful search mechanisms.
    Downloads: 0 This Week
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  • 9
    BayesianCortex

    BayesianCortex

    simple algorithm for a realtime interactive visual cortex for painting

    A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
    Downloads: 0 This Week
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  • 10
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 1 This Week
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  • 11
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 3 This Week
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  • 12
    The Movinator is a movie database application. It manages information about movies plus ratings assigned to movies by movie critics. Based on these ratings and user ratings, the application can also make movie recommendations.
    Downloads: 0 This Week
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  • 13
    Joshua chess robot
    Joshua chess robot: a stepper motor robot interfaced with a photosensible board to play chess with an embedded artificial intelligence, a game database or and internet player. Software, robot photos, tech papers, schematics and cabling included. Enjo
    Downloads: 0 This Week
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  • 14
    This is a Java-based project for complex event extraction from text and co-reference resolution. Currently the code can read BioNLP shared task format (http://2011.bionlp-st.org/) and i2b2 Natural Language Processing for Clinical Data shared task format (https://www.i2b2.org/NLP/DataSets/Main.php). Event extraction includes finding events and the parameters for an event in a text. The method is based on SVM but other ML algorithms can be adopted. The method details are explained in the...
    Downloads: 0 This Week
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  • 15
    OsmSharp

    OsmSharp

    OsmSharp - OpenStreetMap (OSM) Library and Tools developed in C#

    *** this project has moved to codeplex: http://osmsharp.codeplex.com/ ***
    Downloads: 0 This Week
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  • 16
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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  • 17
    SplitNeuron
    SPLITNEURON is a completely new approach to large-scale, biologically plausible, neural-network simulation library based on data structures and methods directly coded into database and conceived to explicitly share load on multiple machines.
    Downloads: 0 This Week
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  • 18
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 9 This Week
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  • 19
    An information extraction library implementing modern algorithms for the extraction of named entities from text.
    Downloads: 0 This Week
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  • 20
    X-GAT
    X-GAT (XML-based Genetic Algorithm Toolkit) is a Java framework to optimize problems with Genetic Algorithms (GAs). Differently from other frameworks, X-GAT contains ready-to-use GAs implementations and new features can be easily added.
    Downloads: 0 This Week
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  • 21
    Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
    Downloads: 0 This Week
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  • 22
    Based on the introduction of Genetic Algorithms in the excellent book "Collective Intelligence" I have put together some python classes to extend the original concepts.
    Downloads: 0 This Week
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  • 23
    Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
    Downloads: 0 This Week
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  • 24
    PHP Business Rules is an open source application layer for PHP. The logic is defined in rules and facts. Like most Business Rule Engines (BRE) it uses the Rete algorithm.
    Downloads: 0 This Week
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  • 25
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 0 This Week
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