Showing 28 open source projects for "artificial intelligence based games source code"

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  • 1
    Jenetics: Java Genetic Algorithm Library
    The source code has been migrated and is now hosted on Github: https://github.com/jenetics/jenetics Jenetics is an advanced Genetic Algorithm, Evolutionary Algorithm and Genetic Programming library, respectively, written in modern day Java. It is designed with a clear separation of the several algorithm concepts, e. g. Gene, Chromosome, Genotype, Phenotype, Population and fitness Function. Jenetics allows you to minimize or maximize the given fitness function without tweaking it. In...
    Downloads: 0 This Week
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  • 2
    jMetal
    jMetal is an object-oriented Java-based framework for solving multi-objective optimization problems with metaheuristics.
    Downloads: 1 This Week
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  • 3
    MicroGP

    MicroGP

    A multi-purpose extensible self-adaptive evolutionary algorithm

    MicroGP (µGP, ugp) is a versatile optimizer able to outperform both human experts and conventional heuristics in finding the optimal solution of hard problems. It is an evolutionary algorithm since it mimics some principles of the Neo-Darwinian paradigm. ⚠️ A new version is available on https://github.com/squillero/microgp4
    Downloads: 0 This Week
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  • 4

    Java CoreWars Evolver

    A Java based, pMars compatible, CoreWars simulator with GA

    A Java based, pMars compatible, CoreWars simulator with Genetic Algorithm warrior evolver functionality. Java 8 is needed. See [Wiki:Tutorial]
    Downloads: 0 This Week
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  • 5
    Evolving Objects

    Evolving Objects

    This project have been merged within Paradiseo.

    See the new project page: https://nojhan.github.io/paradiseo/ (Archived project page: http://eodev.sourceforge.net/)
    Downloads: 3 This Week
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  • 6
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 7 This Week
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  • 7
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 3 This Week
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  • 8
    OsmSharp

    OsmSharp

    OsmSharp - OpenStreetMap (OSM) Library and Tools developed in C#

    *** this project has moved to codeplex: http://osmsharp.codeplex.com/ ***
    Downloads: 0 This Week
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  • 9
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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  • 10
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 0 This Week
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  • 11
    X-GAT
    X-GAT (XML-based Genetic Algorithm Toolkit) is a Java framework to optimize problems with Genetic Algorithms (GAs). Differently from other frameworks, X-GAT contains ready-to-use GAs implementations and new features can be easily added.
    Downloads: 0 This Week
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  • 12
    Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
    Downloads: 0 This Week
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  • 13
    Based on the introduction of Genetic Algorithms in the excellent book "Collective Intelligence" I have put together some python classes to extend the original concepts.
    Downloads: 0 This Week
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  • 14
    Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
    Downloads: 0 This Week
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  • 15
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 0 This Week
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  • 16
    Multiclass machine learning
    Downloads: 0 This Week
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  • 17
    It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
    Downloads: 0 This Week
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  • 18
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
    Downloads: 0 This Week
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  • 19
    Cutting Problem solved by Genetic algorithms. The goal is to cut a rectangular plate of material into more smaller rectangles. The cuts must be rectangular and guillotinable.
    Downloads: 0 This Week
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  • 20
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
    Downloads: 0 This Week
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  • 21
    PHPNN Is an open source, GPL licensed, PHP class library for the easy creation and manipulation of Neural Network based artificial intelligence. This library is intended for use in experimentation, games, quality control, or any other purpose.
    Downloads: 0 This Week
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  • 22
    A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
    Downloads: 0 This Week
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  • 23
    Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and other
    Downloads: 0 This Week
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  • 24
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
    Downloads: 0 This Week
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  • 25
    MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
    Downloads: 0 This Week
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