107 projects for "algorithm" with 2 filters applied:

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  • 1
    YAPF

    YAPF

    A formatter for Python files

    YAPF is a Python code formatter that automatically rewrites source to match a chosen style, using a clang-format–inspired algorithm to search for the “best” layout under your rules. Instead of relying on a fixed set of heuristics, it explores formatting decisions and chooses the lowest-cost result, aiming to produce code a human would write when following a style guide. You can run it as a command-line tool or call it as a library via FormatCode / FormatFile, making it easy to embed in editors...
    Downloads: 13 This Week
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  • 2
    Grey Wolf Optimizer for Path Planning

    Grey Wolf Optimizer for Path Planning

    Grey Wolf Optimizer (GWO) path planning/trajectory

    The Grey Wolf Optimizer for Path Planning is a MATLAB-based implementation of the Grey Wolf Optimizer (GWO) algorithm designed for UAV path and trajectory planning. It allows simulation of both two-dimensional and three-dimensional UAV trajectory planning depending on parameter setups. The tool provides built-in functions to configure different UAV environments and supports multiple optimization objectives. It includes progress visualization to help monitor the optimization process during...
    Downloads: 1 This Week
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  • 3
    DualPipe

    DualPipe

    A bidirectional pipeline parallelism algorithm

    DualPipe is a bidirectional pipeline parallelism algorithm open-sourced by DeepSeek, introduced in their DeepSeek-V3 technical framework. The main goal of DualPipe is to maximize overlap between computation and communication phases during distributed training, thus reducing idle GPU time (i.e. “pipeline bubbles”) and improving cluster efficiency. Traditional pipeline parallelism methods (e.g. 1F1B or staggered pipelining) leave gaps because forward and backward phases can’t fully overlap...
    Downloads: 0 This Week
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  • 4
    Gait Tracking With x-IMU

    Gait Tracking With x-IMU

    Foot tracking algorithm demonstrated in Seb Madgwick's 3D Tracking

    This repository provides the source code for a foot-tracking algorithm using an inertial measurement unit (IMU) attached to the foot, as demonstrated in Seb Madgwick’s “3D Tracking with IMU” video (March 2011). The method performs dead reckoning to integrate foot motion and corrects for drift at each foot strike (when the foot touches the ground) to reset error accumulation. The algorithm was part of gait analysis research, estimating foot trajectories in 3D over time. The repo is marked...
    Downloads: 0 This Week
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  • 5
    CRC RevEng

    CRC RevEng

    Arbitrary-precision CRC calculator and algorithm finder

    CRC RevEng is a portable, arbitrary-precision CRC calculator and algorithm finder. It calculates CRCs using any of the 113 preset algorithms, or a user-specified algorithm to any width. It calculates reversed CRCs to give the bit pattern that produces a desired forward CRC. CRC RevEng also reverse-engineers any CRC algorithm from sufficient correctly formatted message-CRC pairs and optional known parameters. It comprises powerful input interpretation options. Compliant with Ross Williams...
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    Downloads: 95 This Week
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  • 6
    Bandicoot

    Bandicoot

    fast C++ library for GPU linear algebra & scientific computing

    * Fast GPU linear algebra library (matrix maths) for the C++ language, aiming towards a good balance between speed and ease of use * Provides high-level syntax and functionality deliberately similar to Matlab * Provides an API that is aiming to be compatible with Armadillo for easy transition between CPU and GPU linear algebra code * Useful for algorithm development directly in C++, or quick conversion of research code into production environments * Distributed under the permissive Apache...
    Downloads: 8 This Week
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  • 7
    pgapack, the parallel genetic algorithm library is a powerfull genetic algorithm library by D. Levine, Mathematics and Computer Science Division Argonne National Laboratory. The library is written in C. PGAPy wraps this library for use with Python.
    Downloads: 1 This Week
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  • 8
    PWSLIB3

    PWSLIB3

    Password Safe encrypted databases, Java library

    Java module to create, read and write Password Safe V3 encrypted databases. The package is a mature offspring from project JPasswords and can be used with Java 1.8. There is an API document available.
    Downloads: 1 This Week
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  • 9
    Evolutionary Computation Framework

    Evolutionary Computation Framework

    C++ framework for application of any type of evolutionary computation.

    ECF is a framework intended for application of any type of evolutionary computation (GA/GP, DE, Clonalg, ES, PSO, ABC, GAn, local search...). It offers simplicity for the end-user (parameterless usage, tutorial) and customization for experienced EC practicioners.
    Downloads: 0 This Week
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  • 10
    Sudoku Maker is a generator for Sudoku number puzzles. It uses a genetic algorithm internally, so it can serve as an introduction to genetic algorithms. The generated Sudokus are usually very hard to solve -- good for getting rid of a Sudoku addiction.
    Downloads: 0 This Week
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  • 11
    The ASCO project aims to bring circuit optimization capabilities to existing SPICE simulators using a high-performance parallel differential evolution (DE) optimization algorithm. It supports Eldo, HSPICE, LTspice, Spectre, and Qucs.
    Downloads: 7 This Week
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  • 12
    Supervised Reptile

    Supervised Reptile

    Code for the paper "On First-Order Meta-Learning Algorithms"

    The supervised-reptile repository contains code associated with the paper “On First-Order Meta-Learning Algorithms”, which introduces Reptile, a meta-learning algorithm for learning model parameter initializations that adapt quickly to new tasks. The implementation here is aimed at supervised few-shot learning settings (e.g. Omniglot, Mini-ImageNet), not reinforcement learning, and includes scripts to run training and evaluation for few-shot classification. The fundamental idea is: sample...
    Downloads: 0 This Week
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  • 13
    Base62 Encode/Decode Utility

    Base62 Encode/Decode Utility

    A tool for encoding/decoding to base62

    ... program has been written to encode/decode files into this format. The syntax is similar to the popular base64 command line program. Inside the package there is a working c++ version of the base62 algorithm. the sources are inside the package. Note that from release 2.0.0 the algorithm is different from the one used before. If you have coded a file using base62 < 2.0.0 DO NOT USE base62 >= 2.0.0 to decode it. The 2.0.1 release has a new algorithm for chew, we have a compat flag
    Downloads: 0 This Week
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  • 14

    OpenDino

    Open Source Java platform for Optimization, DoE, and Learning.

    OpenDino is an open source Java platform for optimization, design of experiment and learning. It provides a graphical user interface (GUI) and a platform which simplifies integration of new algorithms as "Modules". Implemented Modules Evolutionary Algorithms: - CMA-ES - (1+1)-ES - Differential Evolution Deterministic optimization algorithm: - SIMPLEX Learning: - a simple Artificial Neural Net Optimization problems: - test functions - interface for executing...
    Downloads: 0 This Week
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  • 15
    Jenetics: Java Genetic Algorithm Library
    The source code has been migrated and is now hosted on Github: https://github.com/jenetics/jenetics Jenetics is an advanced Genetic Algorithm, Evolutionary Algorithm and Genetic Programming library, respectively, written in modern day Java. It is designed with a clear separation of the several algorithm concepts, e. g. Gene, Chromosome, Genotype, Phenotype, Population and fitness Function. Jenetics allows you to minimize or maximize the given fitness function without tweaking it. In contrast...
    Downloads: 0 This Week
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  • 16
    Genetic Algorithm File Fitter, GAFFitter for short, is a tool based on a genetic algorithm (GA) that tries to fit a collection of items, such as files/directories, into as few as possible volumes of a specific size (e.g. CDs or DVDs).
    Downloads: 16 This Week
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  • 17
    TextTeaser

    TextTeaser

    TextTeaser is an automatic summarization algorithm

    textteaser is an automatic text summarization algorithm implemented in Python. It extracts the most important sentences from an article to generate concise summaries that retain the core meaning of the original text. The algorithm uses features such as sentence length, keyword frequency, and position within the document to determine which sentences are most relevant. By combining these features with a simple scoring mechanism, it produces summaries that are both readable and informative...
    Downloads: 2 This Week
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  • 18
    NOMAD is a C++ code that implements the MADS algorithm (Mesh Adaptive Direct Search) for difficult blackbox optimization problems. Such problems occur when the functions to optimize are costly computer simulations with no derivatives.
    Downloads: 4 This Week
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  • 19
    Algorithms in Python

    Algorithms in Python

    Data Structures and Algorithms in Python

    Algorithms in Python is a collection of algorithm and data structure implementations (primarily in Python) meant to serve as both learning material and reference code for engineers. It includes code for graph algorithms, heap data structures, stacks, queues, and more — each implemented cleanly so learners can trace logic and adapt for their problems. The repository is particularly useful for people preparing for competitive programming, job interviews, or building a foundational understanding...
    Downloads: 1 This Week
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  • 20
    MultiFast

    MultiFast

    Mass String Search and Replace Solution via Aho-Corasick Algorithm

    Multifast provides you with efficient library and tool, to search and manipulate data streams on the fly. It can search for a huge number of strings and replace them in one pass. It contains a tidy and efficient implementation of the Aho-Corasick algorithm as a C library.
    Downloads: 0 This Week
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  • 21
    MicroGP

    MicroGP

    A multi-purpose extensible self-adaptive evolutionary algorithm

    MicroGP (µGP, ugp) is a versatile optimizer able to outperform both human experts and conventional heuristics in finding the optimal solution of hard problems. It is an evolutionary algorithm since it mimics some principles of the Neo-Darwinian paradigm. ⚠️ A new version is available on https://github.com/squillero/microgp4
    Downloads: 0 This Week
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  • 22
    Opt4J

    Opt4J

    Modular Java framework for meta-heuristic optimization

    Opt4J is an open source Java-based framework for evolutionary computation. It contains a set of (multi-objective) optimization algorithms such as evolutionary algorithms (including SPEA2 and NSGA2), differential evolution, particle swarm optimization, and simulated annealing. The benchmarks that are included comprise ZDT, DTLZ, WFG, and the knapsack problem. The goal of Opt4J is to simplify the evolutionary optimization of user-defined problems as well as the implementation of arbitrary...
    Downloads: 0 This Week
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  • 23
    Graphplan Implementations
    This project consists of various implementations of the Graphplan algorithm. At the moment we have two implementations of Graphplan: * Emplan - A C++ implementation for Linux, Windows and MacOS X * JavaGP - A Java implementation
    Downloads: 1 This Week
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  • 24

    Primes

    Calculate primes by using extremely fast sorting

    This project considers the problem of calculating primes as a sorting problem. It includes the most efficient tree-based sorting algorithm that is possible and shows that finding a new prime can be done by sorting the differences between the previous primes in the right way. Unfortunately it has turned out that going this way is even more slowly than trying to find primes by brute force. So it can only be used as a test with heavy load for the sorting algorithm, which can be used for sorting...
    Downloads: 0 This Week
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  • 25
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ... not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
    Downloads: 1 This Week
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