Showing 6 open source projects for "opencl"

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    Bandicoot

    Bandicoot

    fast C++ library for GPU linear algebra & scientific computing

    * Fast GPU linear algebra library (matrix maths) for the C++ language, aiming towards a good balance between speed and ease of use * Provides high-level syntax and functionality deliberately similar to Matlab * Provides an API that is aiming to be compatible with Armadillo for easy transition between CPU and GPU linear algebra code * Useful for algorithm development directly in C++, or quick conversion of research code into production environments * Distributed under the permissive...
    Downloads: 7 This Week
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  • 2
    PMCGPU

    PMCGPU

    Parallel simulators for Membrane Computing on the GPU

    ...The objective of this project (PMCGPU) is to bring together all the researchers working on the development of parallel simulators for P systems, specially those using the GPU (e.g. CUDA, OpenCL, etc). Other parallel platforms are also welcome (multicore and manycore, FPGAs, etc). This project has been initiated by the Research Group on Natural Computing (Department of Computer Science and Artificial Intelligence, University of Seville). PMCGPU was born inside the P-Lingua project, of the same research group. PMCGPU is a GNU project, so all the applications developed within it are released under the GPLv3 license. ...
    Downloads: 0 This Week
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  • 3

    clogs

    C++ library for sorting and searching in OpenCL applications

    CLOGS has moved to Github (https://github.com/bmerry/clogs)
    Downloads: 0 This Week
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  • 4

    ViennaCL

    Linear algebra and solver library using CUDA, OpenCL, and OpenMP

    ViennaCL provides high level C++ interfaces for linear algebra routines on CPUs and GPUs using CUDA, OpenCL, and OpenMP. The focus is on generic implementations of iterative solvers often used for large linear systems and simple integration into existing projects.
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    Downloads: 15 This Week
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    Genetic Programming in OpenCL is a parallel implementation of genetic programming targeted at heterogeneous devices, such as CPU and GPU. It is written in OpenCL, an open standard for portable parallel programming across many computing platforms.
    Downloads: 0 This Week
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  • 6

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
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