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callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
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A simple (~20 line python) O(n^6) algorithm for the traveling salesman problem that seems to do pretty well for most graphs; so well that I have not been able to find a graph which it does optimally solve. Those with spare cycles are welcome to help out.
A light weight Desktop Search Application built in .net C# and Vb.net implemented using file search recursive algorithm and threads. provides explorer like view of files. It can be implemented in mono(platform independent).currently only runs on Microsoft Platform.
A concise example of the classical genetic algorithm, with a fancy windows terminal display. Features DNA editing, save/load, customizable constraints and statistics logging.
The simpliZia-program implements the simplex-algorithm and is designed to help students of Operations Research to understand and learn the algorithm. This is a german project, source and program are actually written in german.
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Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
pythag is an algorithm and script for computing primitive Pythagorean triples using the command line. Has an option to output to a file. It also has an option to output to a graph using GLUT, to which it now depends.
Crc32 is a Visual Basic 6 project using the crc32 algorithm.
It consists of:
* a console user interface (a native console application)
* a graphical user interface (a html-xml-javascript generated interface using the webbrowser control)
Project Tokaf is an general implementation of top-k algorithm. It provides interfaces for all modules that are needed. It also features user preferences module, for computing new preferences and manipulating existing ones.
The main goal of OWLVE is to visualize graphically any OWL–lite file. Using powerful RCP and GEF technologies will improve the quality of graphics and diagrams.This project includes an algorithm for similarity calculus between two OWL files.
KNN-WEKA provides a implementation of the K-nearest neighbour algorithm for Weka. Weka is a collection of machine learning algorithms for data mining tasks. For more information on Weka, see http://www.cs.waikato.ac.nz/ml/weka/.
Galapagos is a Genetic Algorithm framework written in Java 5 with the intended audience of undergraduates in an Artificial Intelligence class. The goal of Galapagos is usability: a competent student should be able to learn this library in an afternoon.
This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.