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X-GAT (XML-based Genetic Algorithm Toolkit) is a Java framework to optimize problems with Genetic Algorithms (GAs). Differently from other frameworks, X-GAT contains ready-to-use GAs implementations and new features can be easily added.
A tool that helps develope the course of cognitive thought processes through software. This tool will look at the raw hex code of any input. It establishes pattern recognition over a mesured time incrament that in itself is at a different pace.
Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
Based on the introduction of Genetic Algorithms in the excellent book "Collective Intelligence" I have put together some python classes to extend the original concepts.
Don't hard-code data-structures for ArtificialIntelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
PHP Business Rules is an open source application layer for PHP. The logic is defined in rules and facts. Like most Business Rule Engines (BRE) it uses the Rete algorithm.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
Este proyecto constituye una adaptacion y mejora del codigo ANFIS de dominio público de Roger Jang. / This project is an adaptation and improvement of the original public domain ANFIS code of Roger Jang.
Este projeto objetiva a criação de um Toolbox para utilização de algoritmos de Computação Bioinspirada. O Toobox oferece uma vasta coleção de algoritmos de ferramentas para o projeto de Algoritmos Genéticos e Redes Neurais.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
An implementation of memory-prediction framework applied for image recognition. Based on Jeff Hawkins' book On Intelligence. It models the high-level hierarchical architecture of human neocortex and uses Bayesian belief revision for making predictions
Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature".
Animants aim to simulate the behaviour of living animals.
Cutting Problem solved by Genetic algorithms. The goal is to cut a rectangular plate of material into more smaller rectangles. The cuts must be rectangular and guillotinable.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
An easy to extend, highly graphical, easy to use 2D robot simulator specialized for path planning algorithms. Can be used in testing various robotic algorithms, and already used for comparison of path planning algorithms like RRT, RRTConnect, PRM, RboT..
`ABL' is a basic flexible abstract list library defined using C preprocessor. It allows you to define linked lists of arbitrary types very easily. You also can use it as stacks and queues. You can easily define complicated types like list of lists etc.
PHPNN Is an open source, GPL licensed, PHP class library for the easy creation and manipulation of Neural Network basedartificialintelligence. This library is intended for use in experimentation, games, quality control, or any other purpose.
An academic project where computer-science students can practice data structures principles. Based on the famous problem of the labyrinth rat, this application has an engine where you can run your own algorithms to help the robot to get out of the laby.
The Automatic Model Optimization Reference Implementation, AMORI, is a framework that integrates the modelling and the optimization processes by providing a plug-in interface for both. A genetic algorithm and Markov simulations are currently implemented.