Showing 14 open source projects for "geometry"

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  • 1
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based texture module. ...
    Downloads: 0 This Week
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  • 2
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    VGGSfM is an advanced structure-from-motion (SfM) framework jointly developed by Meta AI Research (GenAI) and the University of Oxford’s Visual Geometry Group (VGG). It reconstructs 3D geometry, dense depth, and camera poses directly from unordered or sequential images and videos. The system combines learned feature matching and geometric optimization to generate high-quality camera calibrations, sparse/dense point clouds, and depth maps in standard COLMAP format. Version 2.0 adds support for dynamic scene handling, dense point cloud export, video-based reconstruction (1000+ frames), and integration with Gaussian Splatting pipelines. ...
    Downloads: 2 This Week
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  • 3
    Hunyuan3D 2.0

    Hunyuan3D 2.0

    High-Resolution 3D Assets Generation with Large Scale Diffusion Models

    The Hunyuan3D-2 model, developed by Tencent, is designed for generating high-resolution 3D assets using large-scale diffusion models. This model offers advanced capabilities for creating detailed 3D models, including texture enhancements, multi-view shape generation, and rapid inference for real-time applications. It is particularly useful for industries requiring high-quality 3D content, such as gaming, film, and virtual reality. Hunyuan3D-2 supports various enhancements and is available...
    Downloads: 23 This Week
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  • 4
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. ...
    Downloads: 11 This Week
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  • 5
    Moondream

    Moondream

    Tiny vision language model

    ...The project typically showcases procedural visualizations, algorithmic designs, and artistic experiments that push the boundaries of what can be expressed with programming languages and rendering frameworks. While the exact nature can vary by commit or branch, Moondream’s work often blends geometry, color theory, and motion to create immersive visuals that can be interactive, animated, or reactive to input. It serves as both a playground for the author’s artistic curiosity and a resource for other creative coders interested in generative art techniques. The repository may include shaders, canvas/WebGL code, visual demos, and utilities that demonstrate how mathematical functions or noise patterns can be harnessed for compelling visuals.
    Downloads: 0 This Week
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  • 6
    Hunyuan3D-1

    Hunyuan3D-1

    A Unified Framework for Text-to-3D and Image-to-3D Generation

    ...While less advanced than version 2.1, it laid the foundations for the later PBR, higher resolution, and open-source enhancements. (Note: less detailed public documentation was found for Hunyuan3D-1 compared to 2.1.). Community and ecosystem support (e.g. usage via Blender addon for geometry/texture). Integration into user-friendly tools/platforms.
    Downloads: 0 This Week
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  • 7
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    ...The model learns to detect, segment, and reconstruct detailed 3D mesh representations of objects in natural images, bridging the gap between 2D perception and 3D understanding. Unlike voxel-based or point-based approaches, Mesh R-CNN uses a differentiable mesh representation, allowing it to efficiently refine surface geometry while maintaining high spatial detail. The system combines 2D detection from Mask R-CNN with 3D reasoning modules that output full mesh reconstructions aligned with the input image. It has been evaluated on datasets such as Pix3D, where it demonstrates state-of-the-art performance in reconstructing real-world object geometry.
    Downloads: 0 This Week
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  • 8
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    ...It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension. It supports both shape generation (mesh geometry) and texture generation modules. Physically Based Rendering texture synthesis to model realistic material effects, including reflections, subsurface scattering, etc. Cross-platform support (MacOS, Windows, Linux) via Python / PyTorch, including diffusers-style APIs.
    Downloads: 23 This Week
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  • 9
    Map-Anything

    Map-Anything

    MapAnything: Universal Feed-Forward Metric 3D Reconstruction

    Map-Anything is a universal, feed-forward transformer for metric 3D reconstruction that predicts a scene’s geometry and camera parameters directly from visual inputs. Instead of stitching together many task-specific models, it uses a single architecture that supports a wide range of 3D tasks—multi-image structure-from-motion, multi-view stereo, monocular metric depth, registration, depth completion, and more. The model flexibly accepts different input combinations (images, intrinsics, poses, sparse or dense depth) and produces a rich set of outputs including per-pixel 3D points, camera intrinsics, camera poses, ray directions, confidence maps, and validity masks. ...
    Downloads: 5 This Week
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  • 10
    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    ...Apple highlights both accuracy and speed: the model can synthesize a ~2.25-megapixel depth map in around 0.3 seconds on a standard GPU, enabling near real-time applications. The repo and research page emphasize boundary fidelity and crisp geometry, addressing a common weakness in monocular depth where edges can blur. Community integrations (e.g., inference wrappers and UI nodes) have sprung up around the model, reflecting practical interest in video, AR, and generative pipelines. As a general-purpose monocular depth backbone, Depth Pro slots into 3D reconstruction, relighting, and scene understanding workflows that benefit from metric predictions.
    Downloads: 2 This Week
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  • 11
    HunyuanWorld-Mirror

    HunyuanWorld-Mirror

    Fast and Universal 3D reconstruction model for versatile tasks

    HunyuanWorld-Mirror focuses on fast, universal 3D reconstruction that can ingest varied inputs and produce multiple kinds of 3D outputs. The model accepts combinations of images, camera intrinsics and poses, or even depth cues, then reconstructs consistent 3D geometry suitable for downstream rendering or editing. The pipeline emphasizes both speed and flexibility so creators can go from casual captures to assets without elaborate capture rigs. Outputs can include point clouds, estimated camera parameters, and other 3D representations that plug into typical graphics workflows. The project sits within a broader family of Hunyuan models that explore world generation and 3D-consistent understanding, and this mirror variant makes the reconstruction stack easier to test. ...
    Downloads: 1 This Week
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  • 12
    CO3D (Common Objects in 3D)

    CO3D (Common Objects in 3D)

    Tooling for the Common Objects In 3D dataset

    ...It builds upon the original CO3Dv1 dataset, expanding both scale and quality—featuring 2× more sequences and 4× more frames, with improved image fidelity, more accurate segmentation masks, and enhanced annotations for object-centric 3D reconstruction. CO3Dv2 enables research in multi-view 3D reconstruction, novel view synthesis, and geometry-aware representation learning. Each of the thousands of sequences in CO3Dv2 captures a common object (from categories like cars, chairs, or plants) from multiple real-world viewpoints. The dataset includes RGB images, depth maps, masks, and camera poses for each frame, along with pre-defined training, validation, and testing splits for both few-view and many-view reconstruction tasks.
    Downloads: 0 This Week
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  • 13
    UCO3D

    UCO3D

    Uncommon Objects in 3D dataset

    ...The repository includes automated downloaders with checksum verification, fine-grained controls to fetch only selected modalities or super-categories, and a lightweight Python API for loading frames, geometry, and splats on demand. Metadata is indexed in SQLite for quick queries at scale, and helper builders handle alignment, undistortion, frame extraction from videos, and cropping around the object.
    Downloads: 0 This Week
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  • 14
    SG2Im

    SG2Im

    Code for "Image Generation from Scene Graphs", Johnson et al, CVPR 201

    ...The pipeline typically predicts object layouts (bounding boxes and masks) from the graph, then renders a realistic image conditioned on those layouts. This separation lets the model reason about geometry and composition before committing to texture and color, improving spatial fidelity. The repository includes training code, datasets, and evaluation scripts so researchers can reproduce baselines and extend components such as the graph encoder or image generator. In practice, sg2im demonstrates how structured semantics can guide generative models to produce controllable, compositional imagery.
    Downloads: 0 This Week
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