Showing 7 open source projects for "physics"

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  • 1
    Get Physics Done (GPD)

    Get Physics Done (GPD)

    The first open-source agentic AI physicist

    Get Physics Done (GPD) is an open-source project designed to accelerate scientific research in physics by leveraging modern computational tools and automation techniques. It aims to simplify the process of performing simulations, calculations, and experimental analysis by providing structured workflows that integrate computational physics methods with reproducible research practices.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Claude Scientific Skills

    Claude Scientific Skills

    A set of ready to use Agent Skills for research, science, engineering

    Claude Scientific Skills is a large open source collection of ready-to-use scientific capabilities that extend AI coding agents into full research assistants. The project provides more than 170 curated skills covering domains such as genomics, drug discovery, medical imaging, physics, and advanced data analysis. Each skill bundles documentation, examples, and tool integrations so agents can reliably execute complex multi-step scientific workflows. The framework follows the open Agent Skills standard and works with multiple AI development environments including Claude Code, Cursor, and Codex. Its primary goal is to reduce the friction of scientific computing by giving AI agents structured access to specialized libraries, databases, and research pipelines. ...
    Downloads: 10 This Week
    Last Update:
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  • 3
    VectorizedMultiAgentSimulator (VMAS)

    VectorizedMultiAgentSimulator (VMAS)

    VMAS is a vectorized differentiable simulator

    VectorizedMultiAgentSimulator is a high-performance, vectorized simulator for multi-agent systems, focusing on large-scale agent interactions in shared environments. It is designed for research in multi-agent reinforcement learning, robotics, and autonomous systems where thousands of agents need to be simulated efficiently.
    Downloads: 7 This Week
    Last Update:
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  • 4
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    ...It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to model cooperative, competitive, and mixed interactions among agents, making it useful for testing algorithms in multi-agent settings. The project includes built-in scenarios such as navigation to landmarks, cooperative tasks, and adversarial setups. ...
    Downloads: 2 This Week
    Last Update:
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  • 5
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 1 This Week
    Last Update:
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  • 6

    BitBang

    Agent-based framework for Artificial Life and Complex Systems

    BitBang is an agent-based simulation framework, best suited for complex systems or artificial life research. It is developed with ease of integration in mind, allowing the interplay with existing 3D and physics engines.
    Downloads: 0 This Week
    Last Update:
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  • 7
    The Mobile Autonomous Robot Simulation Framework assists in building the applications to simulate an Autonomous Mobile Robot, its interaction with the environment, behaviors and also its sensors, actuators and locomotion mechanism.
    Downloads: 0 This Week
    Last Update:
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