Showing 271 open source projects for "open source project"

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  • 1

    Ant Conflict Behaviour

    research on rules for conflict behaviour for ants

    This program shall implement some rule systems for ants. Special interest is to do researches about the conflict behaviour. The project is written with the mason-library (page: http://cs.gmu.edu/~eclab/projects/mason/ ) and mainly with the scala programming language
    Downloads: 0 This Week
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  • 2

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced Debugging and Logging, Data Management and Integration, Integrated LLM for NPC Dialog, Cross-Platform Compatibility Dive into the world of game development with AlizaGameAPI. ...
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  • 3
    We define a simulant or (a bioinformant) as a software agent which serves as an assistant for a scientist. Simulants/Bioinformants will help scientists to manage, process and analyze their data, based on knowledge specific to the context and the domai
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  • 4
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
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  • 5
    iAccess is a trust negotiation-based authorization service. It provides entities with the right to protect their own credentials and negotiate with remote (unknown) servers access to resources. iAccess works with X.509 and SAML standards.
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  • 6

    cerrla

    The CERRLA algorithm, developed by Sam Sarjant

    This project contains the files required to run the Cross-Entropy Relational Reinforcement Learning Agent (CERRLA) algorithm. Note that a copy of the JESS rules engine will also be required.
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  • 7
    Multiagentsystem Ellipsis

    Multiagentsystem Ellipsis

    Modular, agent-oriented and extendable agent toolkit.

    Ellipsis is a modular, agent-oriented, and extendable toolkit to execute stationary and mobile software agents written in the Java programming language. Ellipsis uses the standard application server JBoss (version 4.2.3 GA) without any modifications. In contrast to existing mobile agent toolkits, Ellipsis has an agent- and message-oriented architecture. Ellipsis is built on top of the JMX architecture. Core Ellipsis components are implemented as MBeans which provides for basic ser-vices...
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  • 8
    This is a GUI, Java implementation of the Ant Colony Optimisation/Particle Swarm Optimisation (PSO/ACO2) rule induction algorithm. This project was inspired by Ant-Miner, but handles continuous attributes using PSO or now Differential Evolution.
    Downloads: 0 This Week
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  • 9
    CARTAGO-WS is a platform for developing SOA applications based on Web Services exploiting agent programming models and technologies.
    Downloads: 0 This Week
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  • 10
    Software agents and human actors combine their decision making skills to arrive at efficient solutions to real-life planning and scheduling problems, especially in domains where unexpected incidents require changes to existing plans.
    Downloads: 0 This Week
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  • 11
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
    Downloads: 0 This Week
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  • 12
    asdnetworks

    asdnetworks

    Framework used to represents English grammars graphically

    Augmented Syntax Diagrams (ASDs) provide a framework to represent grammars of natural languages as directed graphs -- that is, as networks of nodes and edges. Nodes represent instances (or usages) of words and phrase types in a language such as English.
    Downloads: 0 This Week
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  • 13

    PoleBalancing2D

    Q-Learning Framework with example application

    This is a small framework for Q(0) with a feedforward-neural net. The example application is a agent in 2D, which learns to balance a pole.
    Downloads: 0 This Week
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  • 14
    MARS

    MARS

    Multi Agent Roundbased Simulator

    MARS (Multi Agent Roundbased Simulator) is a simulator for Multi Agent systems written in java. It sets up on the eclipse platform and is realized as a set of plugins. It was started as a project-group at University of Paderborn in 2010. At the moment there is a second project-group using MARS. The german documentation of first group can be found at http://www.cs.uni-paderborn.de/fileadmin/Informatik/AG-Kleine-Buening/files/ws11/pg-agents-2/Abschlussdoku-pg-1.pdf If you want...
    Downloads: 2 This Week
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  • 15
    A software toolkit that implements the CoSy Architecture Schema for developing integrated intelligent robotic systems. The toolkit focuses on supporting on a space of information-processing architectures based on shared working memories.
    Downloads: 0 This Week
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  • 16
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
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  • 17
    A graphical tool to discover topics from collections of text documents.
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  • 18
    Justhink is a framework for develop artificial intelligence simulations. The Framework provides a simulation software and an API to develop external modules that are plugged into simulation, such as the problem/mission and artificial intelligence modules
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  • 19
    Modular version of FAtiMA Agent Architecture. FAtiMA is an Autonomous Agent Architecture with reactive and BDI based deliberative behaviour and with emotions and reasoning capabilities.
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  • 20
    The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original source code was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
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  • 21
    Siafu simulates individual agents and their context, from home to city-wide scenarios. As a developer, you use the API to write your simulation for the purposes of data-set generation, test or visualization, optionally hooking it to your own application.
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  • 22
    nu-BDI is an extension of the Jason agent interpreter aimed at processing norms using constraints on the agent's instantiated plans. The core agent reasoning cycle now includes a component for processing norms and enforcing norm constraints.
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  • 23
    A versatile and lightweight multi-agent deployment framework
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  • 24
    RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
    Downloads: 0 This Week
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  • 25
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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