Showing 32 open source projects for "gnu operating system"

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  • 1
    Dead Deer 3.14.88.2026

    Dead Deer 3.14.88.2026

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and...
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    Downloads: 35 This Week
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  • 2
    EcoLab
    EcoLab is a C++ based Agent Based Modelling system, with emphasis on high performance computing for scaling to large simulations.
    Downloads: 0 This Week
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  • 3
    The Mobility Open Architecture Simulation and Tools (MOAST) framework aids in the development of autonomous robots. It includes an architecture, control modules, interface specs, and data sets and is fully integrated with the USARSim simulation system.
    Downloads: 0 This Week
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  • 4
    PLaTHEA

    PLaTHEA

    People Localization and Tracking for HomE Automation

    PLaTHEA is a stereo vision based indoor localization and tracking system. The system acquires a stereo video stream from different kind of input devices included not-synchronized network cameras. An usage tutorial for an older is provided at http://www.dis.uniroma1.it/~leotta/demos/plathea/plathea.html. If you want to use this code please cite the research paper at https://onlinelibrary.wiley.com/doi/abs/10.1002/spe.2262.
    Downloads: 0 This Week
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  • 5
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 6
    Spark - A generic physical simulator
    Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
    Downloads: 0 This Week
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  • 7
    nunn

    nunn

    This is an implementation of a machine learning library in C++17

    nunn is a collection of ML algorithms and related examples written in modern C++17.
    Downloads: 0 This Week
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  • 8
    OpenCity is another 3D city simulator. You can build residential, commercial and industrial zones then supply them with necessary goods and watch them grow up. Version 0.0.6stable is now available for download. Any feature request/bug report is welcome
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    Downloads: 32 This Week
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  • 9

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. ...
    Downloads: 0 This Week
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  • 10
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
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    Downloads: 13 This Week
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  • 11
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 12
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 13
    oooark
    Project migrated: https://github.com/arktools This library aims at providing a uniform method for simulation, prototyping, and testing of autonomous robots. It also adheres to the object-oriented paradigm to ease system configuration and development. http://www.youtube.com/watch?v=-wQVrM5SL2o&fe
    Downloads: 0 This Week
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  • 14
    Chippy is a free and open source adventure game in development where the player controls an AI agent named "Chippy", a small robotic chip that takes control of enemy robots and uses their abilities to fight other robots and solve puzzles.
    Downloads: 0 This Week
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  • 15
    CmorQ ( BlueGene ) was a project that created for robocup 2d soccer simulation league.
    Downloads: 0 This Week
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  • 16
    Computer System for Adaptive Intelligent Life :: seeks to create a software system that is capable of learning. The project's ultimate goal is to further the ability of software to both adapt to individual users, and to respond their needs.
    Downloads: 0 This Week
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  • 17
    Jazzyk - a special-purpose programming language interpreter for development of modular intelligent agents based on a plug-in architecture.
    Downloads: 0 This Week
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  • 18
    Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
    Downloads: 0 This Week
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  • 19
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 20
    Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
    Downloads: 0 This Week
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  • 21
    Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
    Downloads: 0 This Week
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  • 22
    Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificial intelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in Open Source.
    Downloads: 0 This Week
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  • 23
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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  • 24
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 1 This Week
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  • 25
    Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
    Downloads: 0 This Week
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