7 projects for "crowd simulation code" with 2 filters applied:

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  • 1
    Rust Port

    Rust Port

    The Rust workspace under rust/ is the current systems-language port

    Rust Port is an open-source reconstruction and experimentation framework derived from leaked or reverse-engineered versions of advanced AI coding agents, designed to replicate and extend the capabilities of agentic development systems. It functions as a programmable coding assistant that operates through autonomous workflows, enabling users to generate, modify, and analyze code with minimal manual intervention. The project emphasizes agent-based execution, where tasks are broken down into...
    Downloads: 0 This Week
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  • 2
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit:...
    Downloads: 0 This Week
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  • 3
    MATSim
    MATSim is a framework for building multi-agent transport simulations. MATSim has moved to GitHub: https://github.com/matsim-org/matsim Source code and newer releases are now hosted at GitHub!
    Downloads: 1 This Week
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  • 4

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. ...
    Downloads: 0 This Week
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  • 5
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
    Downloads: 0 This Week
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  • 6
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 7
    Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
    Downloads: 0 This Week
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