Showing 33 open source projects for "class code generator"

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  • 1
    DeerFlow

    DeerFlow

    Deep Research framework, combining language models with tools

    ...It aims to combine the reasoning power of large language models (LLMs) with automated tool-use — such as web search, web crawling, Python execution, and data processing — to enable complex, end-to-end research workflows. Instead of a monolithic AI assistant, DeerFlow defines multiple specialized agents (e.g. “planner,” “searcher,” “coder,” “report generator”) that collaborate in a structured workflow, allowing tasks like literature reviews, data gathering, data analysis, code execution, and final report generation to be largely automated. It supports asynchronous task coordination, modular tool integration, and orchestrates the data flow between agents — making it suitable for large-scale or multi-stage research pipelines. ...
    Downloads: 74 This Week
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  • 2
    Dead Deer 3.14.82.2025

    Dead Deer 3.14.82.2025

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors. ...
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    Downloads: 11 This Week
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  • 3
    Mars Simulation Project
    The Mars Simulation Project is an open source Java project to create a simulation of future human settlement on the planet Mars. See https://github.com/mars-sim/mars-sim for the LATEST issues/wiki/code change
    Downloads: 48 This Week
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  • 4
    Maestro

    Maestro

    Agent Orchestration Command Center

    Maestro is a cross-platform desktop app for orchestrating your fleet of AI agents and projects. It's a high-velocity solution for hackers who are juggling multiple projects in parallel. Designed for power users who live on the keyboard and rarely touch the mouse. Collaborate with AI to create detailed specification documents, then let Auto Run execute them automatically, each task in a fresh session with clean context. Allowing for long-running unattended sessions, my current record is...
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    Downloads: 48 This Week
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  • 5
    CodinIT.dev

    CodinIT.dev

    Free, local, open-source AI app builder

    CodinIT.dev is a free, local, open source AI app builder that lets you go from idea to full-stack application entirely on your machine, no coding required, just chat with AI. You can build unlimited apps with real-time previews, instant undo, and responsive, frictionless workflows. Deep Supabase integration means you can create UI and backend logic in one cohesive environment, while the model-agnostic architecture lets you connect to any AI, whether cloud-based (Gemini 3 Pro, GPT-5,...
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    Downloads: 45 This Week
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  • 6
    muse

    muse

    AI agent memory system—pure Markdown, zero dependencies, fully local

    MUSE gives AI coding agents persistent cross-session memory and multi-role governance through plain Markdown files. Supports Claude Code, OpenClaw, Cursor, Windsurf, Gemini CLI, and Codex via one-command install. Built-in MCP Server for programmatic access. 56 skills, auto memory capture, semantic compression, role-based governance, multi-project management. Pure Markdown, no database, no cloud. MIT open source.
    Downloads: 12 This Week
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  • 7
    Shinkai: Local AI Agents

    Shinkai: Local AI Agents

    Shinkai allows you to create advanced AI (local) agents effortlessly

    Shinkai is a free, open-source AI platform that lets anyone create powerful AI agents without coding. These agents can collaborate with each other, handle complex tasks, and operate in decentralized crypto environments. Key Features: - No-Code Agent Creation - Build specialized agents (trading bots, sentiment trackers, etc.) with simple descriptions - Multi-Agent Collaboration - Agents work together to solve complex problems - Crypto Integration - Built-in support for decentralized...
    Downloads: 5 This Week
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  • 8
    dlric

    dlric

    Fork of OpenClaw at 19/march/2026 to fix bugs and enhancements

    Fork of OpenClaw at 19/march/2026 to fix bugs and enhancements This is our contribution to the project, but notice that I am new to typescript then take easy with me This is not available at github because as anyone knows my github account was blocked by Microsoft since 2021 (without reason...) Hope to release the first release in a few hours as soon I catchup with typescript My github account is maria901, if you can unlock it I say thanks Now back to the code
    Downloads: 0 This Week
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  • 9
    README-AI

    README-AI

    README file generator, powered by AI

    README-AI is an automated documentation generator that creates structured README files for GitHub repositories using AI-powered analysis.
    Downloads: 5 This Week
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  • 10
    AI-Agent-Host

    AI-Agent-Host

    The AI Agent Host is a module-based development environment.

    The AI Agent Host integrates several advanced technologies and offers a unique combination of features for the development of language model-driven applications. The AI Agent Host is a module-based environment designed to facilitate rapid experimentation and testing. It includes a docker-compose configuration with QuestDB, Grafana, Code-Server and Nginx. The AI Agent Host provides a seamless interface for managing and querying data, visualizing results, and coding in real-time. The AI...
    Downloads: 0 This Week
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  • 11
    face3D_chung
    face3D chung is a small mesh editor with which you can create 3D obj model character avatar head objects with texture from a single photo of any man or woman for your games. Works by 3D & texture morphing .Uses freebasic apps gui_chung , loadobj3ds_chung and ancient openGL . Can run on a small netbook. .Added speaking avatars with moving lips using TTS_chung_dll and aiml_chung_dll aiml chatbot .Added online speaking avatar using HTML5 , javascript , jsc3d and custom elizabot like chatbot...
    Downloads: 0 This Week
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  • 12
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit:...
    Downloads: 1 This Week
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  • 13

    ANGie

    Alice Next Generation (internet entity)

    An AIML based chat bot building on the original Alice AIML 1.0.1 set produced by Dr. Wallace and the ALICE AI Foundation and the PyAIML code base written by Cort Stratton, the ANGie project incorporates additional AIML sets, adds its own AIML to the set, adds new AIML tags and additional code to provide more dynamic responses and more logical case-based-reasoning. Reading through most AIML sets it seems like the authors' intention was to have a response to every input that a bot has ever...
    Downloads: 0 This Week
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  • 14

    PyGOAPng

    Python Goal Oriented Action Planning (GOAP) library

    A library for implementing GOAP in an AI agent. Based on pygoap v3 by Leif Theden et al. Updated code to work without having pygame installed, bug-fixed functions to make them implement the behaviors that were expected, and implemented desired behaviors so that the Pirate demo works properly for all known actions and goals.
    Downloads: 0 This Week
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  • 15
    C++ Fuzzy Logic Programming Library - For problem solving in the fuzzy logic domain. It has an object oriented API well suited to C++ syntax for direct inclusion in source code. Portable to platforms that support the C++ STL.
    Downloads: 0 This Week
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  • 16
    An easy-to-implement library that can assist Java developers in using the GeoHash algorithm in order to create geocodes based on custom latitude and longitude values. With the help of jGeohash, software developers will be able to quickly and easily generate a geohash code using user-defined latitude and longitude values. By using the GeoHash algorithm, the space can be divided into multiple grid shapes. This library is a basic implementation from the GeoHash algorithm written in the...
    Downloads: 0 This Week
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  • 17
    INGENIAS Development Kit (IDK) is a framework for analysis, design and implementation of multi-agent systems (MAS). It is based on the specification of MAS meta-models, from which tools such as the model editor and code generation are generated.
    Downloads: 12 This Week
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  • 18
    JasonRescue
    Jason (AgentSpeak) implementation for Robocup Rescue, including launcher, TCP/UDP connection and agents for FireBrigade, FireStation, AmbulanceTeam, AmbulanceCenter, PoliceForce and PoliceStation.
    Downloads: 0 This Week
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  • 19

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the...
    Downloads: 0 This Week
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  • 20
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
    Downloads: 1 This Week
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  • 21
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 0 This Week
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  • 22
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 23
    This is my planning documentation and code for my thesis. The topic is learning from observation using the quake 2 and unreal tournament enviornments.
    Downloads: 0 This Week
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  • 24
    Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
    Downloads: 1 This Week
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  • 25
    This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
    Downloads: 0 This Week
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