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Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
AIML Verbot Converter - Converts AIML files to Verbot KnowledgeBase (VKB) files. Visit http://www.verbots.com/ and http://www.alicebot.org to learn more about AIML and Verbots. Implemented in C# (.NET).
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
This project provides a simple kernel for building distributed agent-based applications. It is based on the idea that the principles underlying dataflow programming are well-suited to design a coordination language for multi-agent environments.
Using agent technology JAMAS (Java Awareness Multi-Agent System) tries to assist distributed programmers in coordinating parallel development of Java code. E-JAMAS implements JAMAS and it’s features as a plug-in for the Eclipse platform.
Project Genesis brings the game of life up-to-date. instead of dots, we have animals, instead of trivial rules about close proximity dots, we model real world activities: move,eat,kill,steal,destroy,sleep, breed and learn different patterns of behavior.
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A software implementation of the famous "robot soccer" projects. This
software allows programmers to code robot AIs directly in C++ and see their
team compete against others on a simulated field.
StudyRobot used C#, based on Wondows. It's an AI program which can automatic study from the internet focused on a subject. It can talk with you and learned something from you. When it learned enough, it can answer questions about the subject.
CAMA (Context-Aware Mobile Agents) is a middleware for supporting mobile agents coordination. It is based on Linda-style coordination and provides numerous extentions for interoperability and fault-tolerance. It supports portable platforms such as PDAs.
Multi Agent based distributed application. The code can be processed over multiple common machines with fault-tolerance. It is designed to distributively run any Python's script, which can be applied to a given input data set.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
An open architecture for simulating swarm intelligent systems. Includes pheromone diffusion model, agent motivation map and graph world topology with tokens. Simulations are configured using XML. Simulations are visualized using GLUT.
Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificial intelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in Open Source.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Plansim is a C++ framework aimed to the development of efficient planner agents based on heuristic forward search, that use discrete event simulators as the model for the agent's environment.
This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
SCASTD (Statistical Casting Daemon) is a lightweight, high-performance statistics collection and analytics engine we designed specifically for streaming media infrastructure. Unlike traditional streaming servers, we built SCASTD to be the definitive monitoring solution that bridges legacy and modern streaming protocols, providing unified analytics across your entire streaming ecosystem