Showing 490 open source projects for "c source code"

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  • 1
    AIML Verbot Converter - Converts AIML files to Verbot KnowledgeBase (VKB) files. Visit http://www.verbots.com/ and http://www.alicebot.org to learn more about AIML and Verbots. Implemented in C# (.NET).
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  • 2
    BlueWar is a 3D Multiplayer Real-Time Strategy Game (RTS) that features a futuristic combat on the surfaces of various planets in the universe.
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  • 3
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
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  • 4
    This project provides a simple kernel for building distributed agent-based applications. It is based on the idea that the principles underlying dataflow programming are well-suited to design a coordination language for multi-agent environments.
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  • 5
    An agent framework for ubicomp applications. The mSALSA framework facilitates the development of ubicomp systems using autonomous agents.
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  • 6
    Using agent technology JAMAS (Java Awareness Multi-Agent System) tries to assist distributed programmers in coordinating parallel development of Java code. E-JAMAS implements JAMAS and it’s features as a plug-in for the Eclipse platform.
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  • 7
    Project Genesis brings the game of life up-to-date. instead of dots, we have animals, instead of trivial rules about close proximity dots, we model real world activities: move,eat,kill,steal,destroy,sleep, breed and learn different patterns of behavior.
    Downloads: 0 This Week
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  • 8
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
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  • 9
    Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
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  • 10
    A software implementation of the famous "robot soccer" projects. This software allows programmers to code robot AIs directly in C++ and see their team compete against others on a simulated field.
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  • 11
    StudyRobot used C#, based on Wondows. It's an AI program which can automatic study from the internet focused on a subject. It can talk with you and learned something from you. When it learned enough, it can answer questions about the subject.
    Downloads: 0 This Week
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  • 12
    ZATURN: Visual, Interactive, Intuitive, Emmersive User Experience with Mac OS X and Object Orientated Programming -- Think Tank and Sandbox
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  • 13
    CAMA (Context-Aware Mobile Agents) is a middleware for supporting mobile agents coordination. It is based on Linda-style coordination and provides numerous extentions for interoperability and fault-tolerance. It supports portable platforms such as PDAs.
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  • 14
    Multi Agent based distributed application. The code can be processed over multiple common machines with fault-tolerance. It is designed to distributively run any Python's script, which can be applied to a given input data set.
    Downloads: 0 This Week
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  • 15
    GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
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  • 16
    An open architecture for simulating swarm intelligent systems. Includes pheromone diffusion model, agent motivation map and graph world topology with tokens. Simulations are configured using XML. Simulations are visualized using GLUT.
    Downloads: 0 This Week
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  • 17
    LibSeris is a set of common code for controlling the Seris class of inexpensive personal robots, also created by this project.
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  • 18
    Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificial intelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in Open Source.
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  • 19
    Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
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  • 20
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
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  • 21
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 22
    Plansim is a C++ framework aimed to the development of efficient planner agents based on heuristic forward search, that use discrete event simulators as the model for the agent's environment.
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  • 23
    This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
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  • 24
    Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
    Downloads: 0 This Week
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  • 25

    Statistical Casting Daemon

    SCASTD (Statistical Casting Daemon)

    SCASTD (Statistical Casting Daemon) is a lightweight, high-performance statistics collection and analytics engine we designed specifically for streaming media infrastructure. Unlike traditional streaming servers, we built SCASTD to be the definitive monitoring solution that bridges legacy and modern streaming protocols, providing unified analytics across your entire streaming ecosystem
    Downloads: 0 This Week
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