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A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)
Engine_3D is a real-time 3D engine project grabbed from my old data.
The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration!
And: Engine_3D is completely programmed in Ada.
Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !...
DOS and Linux versions available.
HAC Ada Compiler - small Ada compiler fully in Ada
HAC - HAC Ada Compiler - is a small, quick, open-source Ada compiler, covering a subset of the Ada language.
HAC is perhaps the first open-source (albeit partial) Ada compiler fully programmed in Ada itself.
More information on: http://hacadacompiler.sf.net
For an editor integrated with HAC, check LEA: https://l-e-a.sf.net/
Pre-built binary for Windows: https://sf.net/projects/hacadacompiler/files/hac-2024-03-21-v.0.30-bin-win64.zip
Alire crate: https://alire.ada.dev/crates/hac
Mirror:...
GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more...
More information on... http://globe3d.sf.net
Alire crate: https://alire.ada.dev/crates/globe_3d
Mirror: https://github.com/zertovitch/globe-3d/
LEA, a Lightweight Editor for Ada, aims to provide an easy, script-world-like, "look & feel" for developing Ada projects of any size and level, while enabling access to full-scale development tools like GNAT.
More information on: http://l-e-a.sf.net/
Alire crate: https://alire.ada.dev/crates/lea
Mirror: https://github.com/zertovitch/lea
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OpenAvionics is a hardware/software projet to design low cost instrumentation (air/attitude, navigation, voice, engine) for light and ultra light aircrafts. The display part of the project may be used in aircraft simulation projects.
This package contains a set of Ada95 container classes, both generic
and inheritance based. It also contains a set of utilities, including
an abstract I/O interface, a telnet protocol engine, and others.
Ada-engine, more commonly known as eAda, is a MMORPG engine, with which you can make your own game. It is created in Ada 2005, a fast, strongly typed programming language... [continued at project homepage]
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
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