Showing 9 open source projects for "port"

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  • 1
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely) in the Scripts.cpp and TerminalScripts.cpp classes. These functions basically load data into a very simple script parser that controls cutscene logic. ...
    Downloads: 17 This Week
    Last Update:
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  • 2
    purePDF

    purePDF

    A complete actionscript PDF library

    purePDF is a complete PDF library for ActionScript designed as a port of the Java iText 1 library. It allows developers to both create and read PDF documents directly from running SWF files, enabling seamless integration of PDF functionality into Flash-based applications. The library supports a wide range of PDF features, including advanced text rendering, graphics, gradients, transparency, annotations, and interactive forms.
    Downloads: 2 This Week
    Last Update:
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  • 3
    CrossBridge-Community

    CrossBridge-Community

    C/C++ Compiler for the ActionScript Virtual Machine (AVM2)

    Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue Tracker: https://github.com/crossbridge-community/crossbridge/issues GitHub - Wiki: https://github.com/crossbridge-community/crossbridge/wiki GitHub - Examples: https://github.com/crossbridge-community Demo: http://www.vpmedia.hu/crossbridge/neverball Tutorials: https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/
    Downloads: 3 This Week
    Last Update:
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  • 4
    Movie Masher

    Movie Masher

    Browser-based online video editor and encoding API

    Version 3.x available here on SourceForge has been superseded by version 4.x available on Github. The later is a port to JavaScript, PHP and Ruby - all dependencies on Flash have been removed, as well as some of the functionality it provided. Version 3.x --------------- Extensible Flash and PHP online video editor with effects, transitions, titling, timeshifting and compositing. Client side ActionScript provides a robust GUI that interacts with PHP through simple XML protocols for saving edit decision lists, handling uploads and asset searching. ...
    Downloads: 3 This Week
    Last Update:
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  • 5
    Web Interface VLAN administration of L3 HP managed ethernet switches. Allows users to manage several switches in the same web page. The aim is to permit users to easily tag/untag a port in a specified VLAN, create delete and rename VLANs.
    Downloads: 0 This Week
    Last Update:
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  • 6
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
    Last Update:
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  • 7
    BISE is short for BeInteractive Scripting Engine. This is an AS3 port of the original AS2 project, a scripting engine for the Flash platform that resembles a subset of Javascript.
    Downloads: 0 This Week
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  • 8
    Flash ActionScript 3.0 port of Erin Catto's 2D Physics library Box2D.
    Downloads: 11 This Week
    Last Update:
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  • 9
    Sock4Log is a simple java xml serwer. Sock4Log will listen for client connections on the specified port number. It is created for retrieving xml log data from Flash Swf aplications which are using XmlSocketConnection.
    Downloads: 0 This Week
    Last Update:
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