Showing 6 open source projects for "multitouch"

View related business solutions
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Get Started Free
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Try it free
  • 1
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Lutrin Digital is a french project maintained by iTrames. Lutrin Digital aims to become an open source multi touch graphical user interface coded in AS3. http://lutrindigital.cc
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    Gestouch

    Gestouch

    Gestouch: multitouch gesture recognition library for Flash

    Gestouch is an ActionScript 3 library designed to enhance gesture handling in Flash/AIR projects, offering customizable recognition of single- and multi-touch gestures along with conflict management—going beyond the limited default Flash gesture support. Pretty neat architecture. Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs....
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 5
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    FlexMT
    With FlexMT each flex program can be easily equipped with multi-touch operation. FlexMT supports symbolic and direct gestures like dragging, rotating or scaling and uses TUIO for touch detection. FlexMT is part of a Tabletop-Project at the FH-Trier.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next