Showing 10 open source projects for "mac camera"

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  • 1
    Downloads: 0 This Week
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  • 2
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
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  • 3
    webcamjs

    webcamjs

    HTML5 webcam library for capturing images from browser

    WebcamJS is a lightweight JavaScript library that enables users to access and capture images from their webcam directly within the browser using HTML5 and Flash fallback. It supports taking snapshots and integrating webcam features into web applications with minimal code. Ideal for creating apps involving profile pictures, document capture, or verification tools.
    Downloads: 4 This Week
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  • 4
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
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  • 5
    jQuery-webcam

    jQuery-webcam

    A webcam wrapper plugin for jQuery

    A small jQuery plugin that wraps a Flash-based webcam interface (via .swf) to enable webcam capture and control from JavaScript in web pages. A small wrapper library to be able to communicate with a Flash webcam via JavaScript. The camera doesn't work if you have any dom-errors on your page. If you want to draw the picture onto a canvas, have a look at the source of the page on the blog. For further details and code examples take a look at the demonstration and documentation page.
    Downloads: 0 This Week
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  • 6
    away3d-core-fp11

    away3d-core-fp11

    Away3D engine for Flash Player 11

    Away3D Core FP11 is a real-time 3D graphics engine for Flash Player 11 that leverages Stage3D for GPU acceleration. It provides a powerful framework for rendering 3D models, animations, lighting, and materials within ActionScript 3 applications. Ideal for interactive media, games, and visualizations, Away3D simplifies working with 3D scenes in Flash and supports common file formats like OBJ and MD5.
    Downloads: 0 This Week
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  • 7
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 8
    WebShow is a picture presentation software for the web. Any readable input (PNG, JPEG) can be converted to a flash animation playable in any flash enabled browser. Camera pan, zoom and overlays can be added easily and the software automates FTP uploads.
    Downloads: 0 This Week
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  • 9
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
    Downloads: 0 This Week
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  • 10
    Project has moved to http://sourceforge.net/project/xkiosk2
    Downloads: 0 This Week
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