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This project provides cross-forge semantic search for the Qualipso Forge. It integrates A4 AdvDoc prototype (semantic search GUI and engine) with A3 homogeneous and heterogeneous cross-forge semantic search capabilities. See Qualipso.org for details
Nameless Engine is an open source game framework for ActionScript/Flex which component-based architecture provides maximum flexibility and extensibility, delivering a rapid development pipeline that can be used in many different games.
PROFGallery is free flash gallery for everyone. It is based on AS3 and XML. It is easy customisable. You can easily change style and logic behaviours. Its like instrument for building your own unique flash gallery.
www.hi-ve.net is a social search engine which links people with similar interests, by providing a platform to form socio-interest groups in physical space where users can collectively decide where to go and solve problems related to their interests.
A collection of tools and engine pipeline support for game projects: Goal is to make the construction of specialized game engines a fast and flexible process. Current target language/platform is Flash/haXe.
Flash 3D graphics library written in ActionScript3.0. This project aims to provide high performance and user friendly interface to manipulate 3D objects with fully extendibility.
A simple, pluggable isometric engine for SWF. Yanime handles the isometric world, leaving artwork / animations to implementors - allowing isometric worlds / apps to be created easily without bothering with isometric engine stuff.
Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
A.E. Script is a Flash/XML based engine to create graphical adventures playable in browsers like 'IE' or 'Firefox'. Through XML any compliant document can be an own story to play and be customed with many options that A.E. Script and Flash have to of
OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
An isometric tile-based-game-engine. The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.
A flash-based GUI engine for OSD/embedded applications.
By using flash based programming style for art designs and C-Languase based logic engine to speed up the GUI processings.
Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk Game Engine and eventually some additional 3rd party FOSS addon libraries as well.
It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.