Search Results for "wxwidgets source code" - Page 2

Showing 91 open source projects for "wxwidgets source code"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • HOA Software Icon
    HOA Software

    Smarter Community Management Starts Here

    Simplify HOA management with software that handles everything from financials to communication.
    Learn More
  • 1
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    HTML5 Editor

    HTML5 Editor

    HTML5 editor, free and open-source website builder based on Silex

    This editor is a free and open-source online tool which lets you design html pages with an interface very close to dreamweaver's or powerpoint's one. But we've put a special touch in it ;) The HTML5 editor is now available online and called Silex. Only developers will want to download Silex source code from github. **No need to download it, simply follow the link bellow**
    Leader badge
    Downloads: 120 This Week
    Last Update:
    See Project
  • 3
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Silex, live web creation

    Silex, live web creation

    Free online HTML website builder

    Silex is a free and open source website builder in the cloud. Create websites directly in the browser without writing code. It is suitable for professional designers to produce great websites without constraints.
    Downloads: 9 This Week
    Last Update:
    See Project
  • Field Service+ for MS Dynamics 365 & Salesforce Icon
    Field Service+ for MS Dynamics 365 & Salesforce

    Empower your field service with mobility and reliability

    Resco’s mobile solution streamlines your field service operations with offline work, fast data sync, and powerful tools for frontline workers, all natively integrated into Dynamics 365 and Salesforce.
    Learn More
  • 5
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    ...It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then learn from the source code and comments within. Documentation is also provided for the classes. AS3 IDEs such as FlashDevelop will provide context-sensitive help for all classes and functions in the Flixel Power Tools.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7

    FlashDevelop Assets Packager Plugin

    FlashDevelop plugin to make assets library swc and swf.

    AssetsPackager is a plugin for the FlashDevelop( http://www.flashdevelop.org ). When you install AssetsPackager Plugin, you can simply right-click on folder and select "Package assets" to generate assets library SWF, SWC, and AS3 code for embedding assets. Video Tutorials http://youtu.be/LvWUuh4yQdE
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    AS3 Utils

    AS3 Utils

    reusable package-level functions that solve common problems

    ...It provides packages of functions for manipulating arrays, strings, dates, colors, events, HTML, conversion routines, validation, etc. The goal is to give AS3 developers a grab-bag of handy tools so they don’t have to reinvent boilerplate code. Many of these utilities are copied/pasted from open-source projects from around the web. We will attribute functions to their creators (it's on our list of things to do), and we hope function authors understand that we're not trying to take credit for their work.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Create and run cloud-based virtual machines. Icon
    Create and run cloud-based virtual machines.

    Secure and customizable compute service that lets you create and run virtual machines.

    Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.
    Try for free
  • 10
    **Click 'Browse all files' to see the release notes** -- This tool is an Eclipse editor plugin to provide source code formatting for Adobe Flex code (i.e. Actionscript and MXML).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    UpStage
    WE ARE NO LONGER USING SOURCEFORGE. Please visit http://www.upstage.org.nz for the most up-to-date code (v3 to be released january 2014, beta version available November 2013) and information. UpStage is a web-based venue for cyberformance: artists compile digital media in real time to create live theatrical performance for online audiences.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Automated UI Tester For ActionScript

    Automated UI Tester For ActionScript

    Functional Test Automation tool for pure AS 3.0 SWF and Flash Games

    Automated UI Tester for Adobe® ActionScript® is a pure ActionScript 3.0 SWF automation testing tool with the capability of recording user actions on an SWF file and playing them back with high fidelity. The API for this tool is provided with name “Genie” (Adobe internal code name for the tool). Some major features of this tool are • No instrumentation or application manipulation is required. • Automate pure ActionScript 3.0 SWF. • No source code access required. • No need to run inside any wrapper. • Works on web based apps and standalone SWF. • Performs native automation (no image dependency) thus making scripts reliable and lowering down maintenance cost...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    Plugins for the Code::Blocks IDE to support interpreted languages. File Manager and Tools+ plugins are now part of Code::Blocks contrib. Code in SVN. Active development is at github.com/spillz/codeblocks-python. SVN here is no longer maintained.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    This is a set of container pseudo templates for Delphi and other Object Pascal compilers (Kylix, freepascal, Virtual Pascal) supplying type safe templates for: lists, sorted lists, stacks, queues, hashes (associative array)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Translation of RPG/400- (as well as RPG-II/III)- programs to native C++. Runtime-Environment for RPG/400-programs Class-library for RPG/400 programs and datatypes, including high-precision arithmetics
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    an opensource forum code that is being build to help html editors to easily build an forum into their lay-out.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    The algorithms package is aimed at (flexibly) typesetting pseudo-code in LaTeX documents (with the high typographical quality provided by the TeX engine).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Openology is an opensource project to build a PHP web application development framework with its associated tools and applications. It consists of 3 parts, the core codes, a setup-code generation-deployment interface and a standard UI specification.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    SpaceNOutX

    SpaceNOutX

    Space Exploration Game

    http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label (another very old app, server side code was lost) SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Android Wordpress Theme
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    A simple free Actionscript and flex code editor for Linux built with Mono and Gtk# The title is a working title so any name suggestion will be accepted gratefully.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    FlexUnit

    FlexUnit

    Open source repository for FlexUnit project for Actionscript 3

    FlexUnit is an open-source unit testing framework for Flex and ActionScript 3, akin to JUnit, providing both functionality for automated testing and a graphical test runner. Support for Flex or ActionScript 3, mark tests with Metadata, async testing support. Exception handling, theories, datapoints and assumptions. The code for FlexUnit can be found on Apache Git.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    ExportSWC is a plugin written for the FlashDevelop IDE (http://www.flashdevelop.org) used to generate SWC files for Flash/Flex code libraries on the PC. Tutorial: http://blog.log2e.com/2008/05/07/creating-a-swc-component-in-flashdevelop/
    Downloads: 1 This Week
    Last Update:
    See Project