Search Results for "qr-code-generator" - Page 2

Showing 103 open source projects for "qr-code-generator"

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  • 1
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down.
    Downloads: 1 This Week
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  • 2
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 6 This Week
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  • 3
    HTML5 Editor

    HTML5 Editor

    HTML5 editor, free and open-source website builder based on Silex

    This editor is a free and open-source online tool which lets you design html pages with an interface very close to dreamweaver's or powerpoint's one. But we've put a special touch in it ;) The HTML5 editor is now available online and called Silex. Only developers will want to download Silex source code from github. **No need to download it, simply follow the link bellow**
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    Downloads: 111 This Week
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  • 4
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. ...
    Downloads: 0 This Week
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  • 5
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    ...The server-side code that turned all of the avatar configurations into the sprites used by the game. The glitch-client repository contains the original implementation of the Vanity and Wardrobe.
    Downloads: 0 This Week
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  • 6
    Silex, live web creation

    Silex, live web creation

    Free online HTML website builder

    Silex is a free and open source website builder in the cloud. Create websites directly in the browser without writing code. It is suitable for professional designers to produce great websites without constraints.
    Downloads: 5 This Week
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  • 7
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    ...It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then learn from the source code and comments within. Documentation is also provided for the classes. AS3 IDEs such as FlashDevelop will provide context-sensitive help for all classes and functions in the Flixel Power Tools.
    Downloads: 0 This Week
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  • 8
    Spaceship Generator || PartArt: Space
    PartArt: Space is all about making higher quality spaceships quickly and easily. Simply select the parts you want, move them around using the buttons or asdwqe keys, and finally save your creation to your computer with a transparent background. Ships are compatible with commercial projects - just mention Skorpio. To make the saved images more useful, open them in GIMP, autocrop them, adjust hue/saturation to get the desired colors, and scale them down to the point that the seams are...
    Downloads: 0 This Week
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  • 9
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    ...The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 2 This Week
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  • 10

    FlashDevelop Assets Packager Plugin

    FlashDevelop plugin to make assets library swc and swf.

    AssetsPackager is a plugin for the FlashDevelop( http://www.flashdevelop.org ). When you install AssetsPackager Plugin, you can simply right-click on folder and select "Package assets" to generate assets library SWF, SWC, and AS3 code for embedding assets. Video Tutorials http://youtu.be/LvWUuh4yQdE
    Downloads: 0 This Week
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  • 11
    AS3 Utils

    AS3 Utils

    reusable package-level functions that solve common problems

    ...It provides packages of functions for manipulating arrays, strings, dates, colors, events, HTML, conversion routines, validation, etc. The goal is to give AS3 developers a grab-bag of handy tools so they don’t have to reinvent boilerplate code. Many of these utilities are copied/pasted from open-source projects from around the web. We will attribute functions to their creators (it's on our list of things to do), and we hope function authors understand that we're not trying to take credit for their work.
    Downloads: 0 This Week
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  • 12

    MiniCore

    This is a mini core about the flex RSL.

    Mini Core is a RSL in flex actionscript. We move it from the old code site: code.google.com/mini_core. So the above site had been deprecated from Sep 10, 2013.
    Downloads: 3 This Week
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  • 13
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    ...It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
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  • 14
    **Click 'Browse all files' to see the release notes** -- This tool is an Eclipse editor plugin to provide source code formatting for Adobe Flex code (i.e. Actionscript and MXML).
    Downloads: 2 This Week
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  • 15
    UpStage
    WE ARE NO LONGER USING SOURCEFORGE. Please visit http://www.upstage.org.nz for the most up-to-date code (v3 to be released january 2014, beta version available November 2013) and information. UpStage is a web-based venue for cyberformance: artists compile digital media in real time to create live theatrical performance for online audiences.
    Downloads: 0 This Week
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  • 16
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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  • 17
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 18
    Porqual is a website generator that manages documents using the Sesame RDF database and it has a rich web client on Flash, focused on usability and accesibility and integrated in the Semantic Web. It is programmed in Java, ActionScript and JavaScript.
    Downloads: 0 This Week
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  • 19
    Automated UI Tester For ActionScript

    Automated UI Tester For ActionScript

    Functional Test Automation tool for pure AS 3.0 SWF and Flash Games

    Automated UI Tester for Adobe® ActionScript® is a pure ActionScript 3.0 SWF automation testing tool with the capability of recording user actions on an SWF file and playing them back with high fidelity. The API for this tool is provided with name “Genie” (Adobe internal code name for the tool). Some major features of this tool are • No instrumentation or application manipulation is required. • Automate pure ActionScript 3.0 SWF. • No source code access required. • No need to run inside any wrapper. • Works on web based apps and standalone SWF. • Performs native automation (no image dependency) thus making scripts reliable and lowering down maintenance cost...
    Downloads: 1 This Week
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  • 20
    Bobblemaze generator is a program written in Octave for generating logical number-based puzzles.
    Downloads: 0 This Week
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  • 21
    Plugins for the Code::Blocks IDE to support interpreted languages. File Manager and Tools+ plugins are now part of Code::Blocks contrib. Code in SVN. Active development is at github.com/spillz/codeblocks-python. SVN here is no longer maintained.
    Downloads: 11 This Week
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  • 22
    This is a set of container pseudo templates for Delphi and other Object Pascal compilers (Kylix, freepascal, Virtual Pascal) supplying type safe templates for: lists, sorted lists, stacks, queues, hashes (associative array)
    Downloads: 0 This Week
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  • 23
    Translation of RPG/400- (as well as RPG-II/III)- programs to native C++. Runtime-Environment for RPG/400-programs Class-library for RPG/400 programs and datatypes, including high-precision arithmetics
    Downloads: 0 This Week
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  • 24
    an opensource forum code that is being build to help html editors to easily build an forum into their lay-out.
    Downloads: 0 This Week
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  • 25
    The algorithms package is aimed at (flexibly) typesetting pseudo-code in LaTeX documents (with the high typographical quality provided by the TeX engine).
    Downloads: 0 This Week
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