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MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A collection of tools and engine pipeline support for game projects: Goal is to make the construction of specialized game engines a fast and flexible process. Current target language/platform is Flash/haXe.
An isometric tile-based-game-engine. The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.
This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk GameEngine and eventually some additional 3rd party FOSS addon libraries as well.
It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.
Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).