Symbolic graphic. OpenGL.
5 buildings:
Barracks- increase max army size by 5. Cost: 16$.
Factory- produces units. Cost: 50$.
Pylon - can only build close to it. Cost: 70$.
Bank - produces money. Cost: 100$.
Wall- stops enemy units and hurts them. Cost: 8$.
Every player starts with a pylon, bank and 100$.
CPU players have a simple AI.