Showing 27 open source projects for "sprite 3d"

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    Red Hat Ansible Automation Platform on Microsoft Azure

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  • 1
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more,...
    Downloads: 14 This Week
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  • 2
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    A feature-rich and easy-to-use game engine written in the Rust programming language. The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state...
    Downloads: 7 This Week
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  • 3
    howler.js

    howler.js

    Javascript audio library for the modern web

    ... for improved performance, control sounds individually, in groups or globally, playback of multiple sounds at once. Easy sound sprite definition and playback, full control for fading, rate, seek, volume, etc. Easily add 3D spatial sound or stereo panning, modular - use what you want and easy to extend. No outside dependencies, just pure JavaScript. As light as 7kb gzipped.
    Downloads: 2 This Week
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  • 4
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most...
    Downloads: 0 This Week
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    Manage your IT department more effectively

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  • 5
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 4 This Week
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  • 6

    Candy's Space Adventures

    In this quest, you will have to explore galaxies with various nefs..

    Hi everyone, In the year 2014-2024, I was working on: Candy's Space Adventures: The Messages from the Lillians. In this quest, it will be possible to travel from different solar system to another, from a galaxy to another. The goal will be to save all living planet, and maybe repairing planets like venus or mars. We are now at v73.17! Friendly, Xylvan, Xilvan Design.
    Downloads: 1 This Week
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  • 7

    Candy World Adventures V

    In this 2D plateformer, you may have to save our friends & Candy.

    Xilvan Design presents: Candy World Adventure V v39.37 it is a 2D plateforming game made from 2009 to 2024. The Editor is back in newer version of this game. The Spritelib used for mobs(sprites) are available to download too!
    Downloads: 0 This Week
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  • 8

    Soul of Sphere Platinum

    Save the World of Altara in my first RPG in 2D!

    Altara is under the menace of the general Sphax. An ancient sphere calls young & old folks of a village in this world. Gamna, Arasyb, Ulania, Uniar, Dorna, Xylvan must save the lands of the years 3700 A.C. With unique weapons, battle numerous ennemies, grab items, buy gems, potions & artifacts. Now at v20.37 with Xilvan Design Sprite Lib! A RPG made since 1999-2004 by Hypersphere Studio, now Xilvan Design 2006-2024.
    Downloads: 0 This Week
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  • 9
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 2 This Week
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  • 10
    DOOM ROCK

    DOOM ROCK

    A tool to generate Rock sprites, models and voxels for the Doom game

    DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
    Downloads: 0 This Week
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  • 11
    DelphiDoom Voxel Editor

    DelphiDoom Voxel Editor

    A tool for creating voxels for the DelphiDoom Engine

    This program is a simple voxel editor. It can generate voxel images. Output voxels can be used either with DelphiDoom, either with any application that supports the slab6 vox format. Source code repository: https://github.com/jval1972/DD_VOXEL
    Downloads: 4 This Week
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  • 12
    Frank Engine

    Frank Engine

    A 2D game engine and level editor

    Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
    Downloads: 1 This Week
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  • 13
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ... on iOS. Touch/Mouse/Keyboard on Mac. Sound Engine support based on OpenAL (Served as an extension). Integrated Slow motion/Fast forward. Fast textures, PVR compressed and uncompressed textures. Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 1 This Week
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  • 14
    arcadegl

    arcadegl

    2D - 3D game engine

    Arcade is a lightweight,self contained 2D/3D game engine written in C++. Arcade uses OpenGL for graphics and DirectX for sound,music and user input. Implemented features: 2D Primitives (lines,circles,ellipses,rectangles...) Full screen/windowed mode toggle during program execution V-SYNC and double buffer smooth fading Sprites,sprites animations,sprite rotations and linking Image loading (actually only TGA,PCX,BMP are supported) Fast raster operations on images 3D...
    Downloads: 0 This Week
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  • 15
    BetaSDK
    The BetaSDK project has been started to bridge the gap between SDK and game development suite using the XNA 4.0 Game Studio SDK.
    Downloads: 0 This Week
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  • 16
    draculus
    draculus is a modified version of laby chung ,with monsters combat , switch between (2D/3D) views , potion reward and integrated map editor.(include a sprite editor)
    Downloads: 0 This Week
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  • 17
    Flatland Game Programming Library
    Flatland is a game programming library written in FreeBASIC which utilizes game programming as tutelary device for teaching algebra to highschool level students. It has a working 2D Polygon engine, a 2D Sprite Engine, 3D Image Buffer, etc...
    Downloads: 0 This Week
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  • 18
    PSX Chipmunk BASIC is a little BASIC Interpreter based on David Gillespie pascal code from comp.source.misc in march 1990. PSX Chipmunk BASIC however implements some of the great PlayStation ability functions like Sprite, 3D and Sound handling.
    Downloads: 0 This Week
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  • 19
    Underworld RPG is a 2-D/3-D isometric Strategy RPG about a boy named Kale and his journey to the bottom of Hell. See, Hell isn't a place for the Damned to eternally suffer. It is a place for the Damned to eternally protect. What are they protecting?
    Downloads: 0 This Week
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  • 20
    a sprite editor for 2d or 3d game's animation!
    Downloads: 0 This Week
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  • 21
    Microtouch: AVR homebrew device with iPhone aspirations. Can you make an iPhone out of an AVR? No. Can you get a surprising amount of functionality out of a humble 8 bit processor and a cheap touch LCD? Yes.
    Downloads: 0 This Week
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  • 22
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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  • 23
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
    Downloads: 0 This Week
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  • 24
    Kyra is a simple, fully featured, industrial strength Sprite engine written in C++. The Kyra engine is suited to 2D, isometric, and quasi-3D games. It is built on top of SDL for cross platform use.
    Downloads: 4 This Week
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  • 25
    A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
    Downloads: 0 This Week
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