Showing 13 open source projects for "sdl button"

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  • 1
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. ...
    Downloads: 11 This Week
    Last Update:
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  • 2

    SDL 1.x (XInput)

    SDL with native XInput

    This retains the original joystick code from SDL 1.x but adds native XInput controlllers as additional controllers (5-axis, 10 button with POV hat).
    Downloads: 0 This Week
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  • 3
    blackvideo-mini-player

    blackvideo-mini-player

    A standalone lightweight auxiliary CLI video player for BlackVideo.

    Lightweight cross-platform video player (Ada + SDL2 + FFmpeg). Support player for the BlackVideo. Works standalone via CLI or right-click on any video file. Usage Method 1 — Command Line Step 1. Unzip blackvideo-mini-player-v2.3.0.win.zip Step 2. Open the build\ folder, then type cmd directly in the address bar and press Enter — this opens a terminal already in that folder. Alternatively: open Command Prompt anywhere and use cd with the copied path: cd...
    Downloads: 11 This Week
    Last Update:
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  • 4
    Seagull Soup

    Seagull Soup

    A shooter game.

    This is a side scrolling shooter game. It has joystick and gamepad support. Press the download button above to download. For Windows, download seagullsoup-(releasedate).zip, unpack the zip file and run seagullsoup.exe to play, for GNU/Linux or BSD, download seagullsoup-sourcecode-(releasedate).zip, read the instructions.txt file and run the makefile. Written in C with LibSDL. Sequel: https://propellergame.sourceforge.io Author: Robert Stenström Email: robert.stenstrom@birdlover.com
    Downloads: 0 This Week
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  • 5
    Delta S Plus

    Delta S Plus

    A Serious Game prototype for mechanical technicians

    For now, only available in brazilian portuguese. Game Goal: - Move the wrenchs to the positive displacement pump(s). Game Rules: - You use the mouse to move the wrenchs. Click and hold the left mouse button on them and drag them to move them; - Drop the wrenchs on the pump to choose it (in the same way, you can also undo the choice); - After selecting the bomb(s) that you consider the right, press " Enter" (or "Return") on your keyboard to confirm the answer. If the answer is...
    Downloads: 1 This Week
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  • 6

    SDL2 User Interface

    Graphical user interface on SDL2

    Using SDL, SDL2 as base layer, our company made a graphical user interface. We tried to make an intuitive, beautiful user interface, which does not look like any Windows/Linux OS. From our cash register software, we extract the Graphical interface for open source projects, because we think it can make the world a little more beautiful.
    Downloads: 0 This Week
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  • 7
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 1 This Week
    Last Update:
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  • 8
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
    Downloads: 0 This Week
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  • 9
    You control the blue square with the arrow keys. The goal is to get to the green square without touching any red squares. Yellow squares are checkpoints. To revoke a checkpoint press 'r'. The game needs the SDL framework to run. for OSX you may need to download it from http://www.libsdl.org/release/SDL-1.2.15.dmg and copy the SDL.framework file to /library/frameworks To Do: Level 4 Pressed button sprites Windows version
    Downloads: 0 This Week
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  • 10
    ramborgiagame

    ramborgiagame

    a game for all ramborgians

    the ramborgians will know what to do with it. all material under their appropriate licences. especially see www.stayballsy.com. and youtube/johnrambopresents. The start button is "e". Also ojaculation. Steering is wasd. When the heelturn meter is full press "t" to tzyck. Let the Ramborgians sample your juice! But beware, they always come back. If you or a Ramborgian walk off the screen to the left, it's game over. The end boss requires a special tactic. When he's finished, walk...
    Downloads: 0 This Week
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  • 11
    This is very simple GUI library for SDL. Provides some general widget like button, scrollbar, image.
    Downloads: 0 This Week
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  • 12

    SquawkBox

    An Intuitive, Educational Game System for Parrots

    New in 2012, Squawk Box began as a project to create a video game system and suite for an African Grey Parrot named "Ripley." The software component of the project, hosted here, is written in C, using the SDL, cairo, SDL_image, and SDL_mixer libraries. The Squawk Box controller, still of experimental design, has been built with safety and resiliency in mind, so that test subjects can easily use it without risk of injury to themselves of the controller. Its button and joystick layout is duplicated on most screens in order to emphasize the connection between physical actions and on-screen consequences. ...
    Downloads: 0 This Week
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  • 13
    QJoystickManager

    QJoystickManager

    Simple joystick management system for Qt

    QJoystickManager is a cross platform joystick management system. Its written in C++ and uses SDL and the Qt framework. QJoystickManager strives to be as easy to use as possible, it implements many features that will ease the interaction between your program and the attached joysticks. This project uses Qt extensively, and as such users need to a have working knowledge of C++ and Qt basics (Signals and Slots and Qt data types).
    Downloads: 0 This Week
    Last Update:
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