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Google Research Football is a reinforcement learning environment simulating soccer matches. It focuses on learning complex behaviors such as team collaboration and strategy formation in competitive settings.
*** The site is moved to github ***
https://github.com/rcsoccersim
The RoboCupSoccer Simulator is a research and educational tool for multi-agent systems and artificial intelligence. It enables for two teams of 11 simulated autonomous robotic players to play soccer (football).
New Version is available!!! with untested win version. TSO is a turn-based soccer game, inspirated in the hattrick.org roleplay. WIP the game is playable between 2 human players. TSO es un juego de turnos de futbol inspirado en hattrick.org. El juego esta en fase alpha y por fin es jugable entre 2 jugadores humanos. Any feedback is welcome
Graphical tool to specify "Setplays" to use with Setplay Library
FCPortugal SPlanner is a Graphical tool to design Setplays(set pieces) to use with Soccer playing robots in Robocup. This tool exports configuration files(.conf) that describe collaborative behavior in soccer, and can be used together with FCPortugalSetplay and FCPortugalSetplayAgent2D packages to provide setplay capabilities to soccer agents in 2D Simulation.
Generic framework for Setplay execution in Robotic Soccer.
Setplays can be seen as small, distributed plans to be executed in particular game situations.
The fremework includes several tools for Setplay management, execution, parsing and selection.
The framework has successfully been applied to different RoboCup leagues and teams.
Atan is an interface to the RoboCupSoccer Server for the 2D simulation league. It should allow you to concentrate on the job of controlling your clients without having to worry about the communication syntax with SServer or creating the UDP connections.
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This is the Android version of the MSL-Refbox.
The RoboCup MSL Refbox is used for helping the referee to control a robotic soccer game (used by RoboCup Midsize league).
It runs on Android 4.0 tablet with a minimal screen resolution of 1280 x 800 mdpi (10.1" WXGA), minimal API-Level 14
Tested on: Acer Icona A500
Fast jeder hat schon einmal von den "Fußball-Robotern" gehört, die regelmäßig zum Robocup antreten. Etwas unbekannter ist die Simulation League, in der "nur" Software gegeneinander antritt - der ganze Rest wird simuliert. Aber wie können elf separat programmierte Spieler zu einer Mannschaft geformt werden?
In einem Seminar an der FHWS Würzburg-Schweinfurt entwickeln Studierende der Vertiefung Medieninformatik ein System autonomer Agenten, das diese Herausforderung meistert.
UNIMATRIX is a students project from the "University of Applied Sciences Fulda" managed by Prof. Dr. Oleg Taraszow. We design an autonomous team of robots playing soccer in the RoboCup Small-Sized League.
The goal of our project is to develop a functional RoboCup3D team composed of independent humanoids capable of mimicking intelligent behavior in the field of soccer play.
This is the RoboCup Mixed Reality Project: a standard research and educational platform integrating cutting edge and low cost watch technology into a miniature multi-robot system which mixes reality and simulation.
Qb Source code Release
Qb 2D Soccer Simulation Team , based on WE2010
Robocup Project , Islamic Republic of IRAN
Created by vahid taghizadeh ( vah7id@rocketmail.com )
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
Robino is a hand made robot .its main job is finding mines but its software both computer side and robo side are compatible with small size soccer league.
Robo side is written in c and pc side is in python.
RoboBeans Agent Framework is based on the RoboBeans Library for interfacing to the RoboCup 2D Soccer Simulation Server. It utilizes a finite state machine approach to control the behaviour of the agent.
Originally brought to you by the Network Management and Artificial Intelligence Laboratory at Carleton University, the RoboCup Simulation Client Framework is an open source platform for writing RoboCup simulation clients with python.