Showing 11 open source projects for "rasterizer"

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  • 1
    ProjectPSX

    ProjectPSX

    Experimental C# Playstation Emulator

    ...Unlike production-grade emulators, ProjectPSX is intentionally designed as a transparent and educational codebase, prioritizing simplicity and readability over full compatibility or performance optimization. It includes a software-based rasterizer for rendering 3D graphics and supports features such as memory cards, basic BIOS functionality, and controller input mapping. The emulator can run many commercial games to varying degrees, although timing inaccuracies and missing features can still cause instability.
    Downloads: 0 This Week
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  • 2
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 0 This Week
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  • 3
    TinyRenderer

    TinyRenderer

    A brief computer graphics / rendering course

    Tiny Renderer (tinyrenderer by ssloy) is a lightweight educational software rasterizer that illustrates how OpenGL works by implementing a mini rendering pipeline in around 500 lines of code—serving as a compact, instructive graphics project. The final code consists of about 500 lines. My students typically require 10 to 20 hours of programming to start producing such renderers. The input is a 3D model composed of a triangulated mesh and textures.
    Downloads: 0 This Week
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  • 4
    Experimental 3d software rasterizer.
    Downloads: 0 This Week
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  • 5

    Unrimp

    Unified renderer implementation ("Un r imp")

    Unified renderer implementation ("Un r imp"). Extensive examples from basic to advanced are provided as well.
    Downloads: 0 This Week
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  • 6
    A first person shooter game written using JOGL (Java OpenGL) as a rasterizer and EasyOgg/Jorbis for sound and music.
    Downloads: 0 This Week
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  • 7
    VPR
    VPR is a polygon rasterizer that computes exact coverage values in floating point precision. The rendering quality is on par with other high quality rasterizers, such as AGG, LibArt and FreeType. VPR includes a renderer for the Graphics32 library
    Downloads: 0 This Week
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  • 8
    xizero
    xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
    Downloads: 0 This Week
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  • 9
    The simple graphics system (SGS) is a basic z-buffer based polygon rasterizer library.
    Downloads: 1 This Week
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  • 10
    swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.
    Downloads: 5 This Week
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  • 11

    mrat

    MIKC Rasterizer

    Downloads: 0 This Week
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