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Satsuma is a graph library for .NET, written in C#. Satsuma is an easy-to-use and flexible library, which implements all the necessary graph structures, and the fastest possible graph algorithms.
DOCUMENTATION: http://satsumagraph.sourceforge.net/
Satsuma is not a charting library. 'Graph' is used in the mathematical sense here (e.g. nodes connected with arcs).
Satsuma is released under the zlib license. This license is very permissive and allows you to use Satsuma for both personal...
A educational Java software featuring a graph editor and algorithms animation to learn how the algorithms work.
Algorithms: Breadth First Search (BFS), Depth First Search (DFS), Minimum Spanning Tree (Prim), Single-Source Shortest Path (Dijkstra), Maximum Flow (Edmonds-Karp).
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UKanDo (Pronounced: U-can-do), is based on the latest viewer-release code supplied by Linden Lab™.
UKanDo gives a whole new perspective in Second life by using a camera placement adopted by the vast majority of third person video games.
Also includes RLV along with plenty of other useful tools. It won’t have all the gadgets/gizmos a lot of the bigger viewers have, the aim is to keep it as lite as possible with only the fixes, gadgets and gizmos we need to keeping the Viewer stable and...
Develop software for telerobotic control of a large semi autonomous robot in an everyday natural environment, with ultimate goal of independant artifically intelligent control.
Platform is Linux running on standard high end x86 PC hardware system, prim
Second Life Cross Sim Messaging System utilizes the Google App Engine to as the medium to send/receive and persist messages to allow prim/script communication across sims
The package implements a variety of tools for categorization of multivariate data such as boosted decision trees, bagging and random forest, bump hunting (PRIM), a multi-class learner and others.
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A tool written for the Blender API in the Python Language for Second Life primitives. All code is 100% original. Second Life and LSL are the property of Linden Lab. Blender is the property of the Blender Foundation. No infringement is intended.
Implementation of Kruskal and Prim algorithms for the MinimumSpanningTree find. The software has a GUI realized via FLTK C++ lib. A rich documentation is associated to the project.
FractalSpline renders complex prim shapes to OpenGL.
This is useful in streamed 3d environments, such as OSMP (http://metaverse.sf.net), because using complex prims is a very bandwidth efficient method of providing 3d image data.
...The using of the framework gives you a user authenticated, permission checked environment to write modules extending an existing AbstractModule class. The framework uses Prim template, what is also an open source project.
The Graph Theory Tool is a simple GUI tool to demonstrate the basics of graph theory in discrete mathematics. It allows you to draw your own graph, connect the points and play with several algorithms, including Dijkstra, Prim, Fleury
Mevetools aims to be a collection of generic information oriented tools for Second Life. Hopefully these will be generally useful, especially in education and business. The first tool is the Mevetools Uberboard - a text on prim whiteboard object.