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MTLFixer let you remove non standard OBJ/MTL attributes from a MTL material file, also fix the non relative paths and show you incorrect texture names or spaces in the MTL file.
Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design.
It's in active development, with many planned new features.
You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine.
For more info, please visit the website.
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A virtual scanner that converts 3D models (in Wavefront .obj format) into pointcloud files (in PCL .pcd format). Useful for simulating robotic input.
NOTE: This project has been merged into the project at https://github.com/canderegg/cfg_obj
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.