Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
A manager for game achievements in Steam
Simple and Fast Multimedia Library
Rcon client for Minecraft
A simple and easy-to-use library to enjoy videogames programming
Simple Directmedia Layer
zlib replacement with optimizations for "next generation" systems
A community sourced database of game controller mappings
Official binding of SFML for .Net languages
3D Engine with Blender Integration
Create a classic TV experience using your own media
Datasets, transforms and models specific to Computer Vision
Simple DirectMedia Layer
Making Docker and Kubernetes management easy
A cross platform lightweight single-header simple-to-use library
A more powerful alternative to kubectx and kubens
Low-latency machine code generation
High performance UI layout library in C
Go bindings for raylib, a simple and easy-to-use library
Julia interface to GLFW, a multi-platform library for creating windows
Advanced PNG optimization program
SDL library for Android, including several games.