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GLC_Player is a OpenGL Open Source 3D viewer used to view 3d models (COLLADA, 3DXML, OBJ 3DS STL OFF COFF Format) and to navigate easily in these models.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
A gui wrapper for GLC made using Bash and Yad. You will need to install Yad before using this.
I did not make GLC, nor Bash, nor Yad. Only the glue that's bringing them together.
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An (unafilliated) frontend for GLC using ncurses and python.
An (unafilliated) frontend for GLC using ncurses and Python. The aim is to bring GLC to more users, as GLC requres lots of parameters - using this should make things a little easier.
You will need to install glc for this to work!
Quick and dirty.
Yogur is a an add-on to the OpenGL Character renderer, GLC for short. It provides additional GLC measurement metrics, convertion between string encodings and generic selection of font properties.
GLC generates python code with gtk bindings from Glade produced input files. This is a compile time approach to do the same thing as James Henstridge's runtime approach (libglade).