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An attempt to replace Steam.
I'm building a unique application that allows anyone to sell their creation to a community of users who use the application.
Comes with:
-GameEngine in C#
-Game Publishing
-Modeling Program
-Paint Program
-Front Page with all games for sale from everyone in the community
-Reserves economy is in the works.
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Symla-GameEngine, eine in Java geschriebene Engine, wird eine Engine für Adventure-Games (vorerst → andere Genres können folgen!).
Zurzeit ist sie noch nicht als "richtige Engine" zu benutzen, da ich sich mit Entwicklung meines eigenen Adventures "Posti the Game" weiterentwickle und daher viele Sachen sich noch im Source code enthalten sind.
Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
Insomnia is an quasi-3D videogame designed for windows that features a Clock Tower style control scheme. It uses music, bitmaps, videoes, and GDI to create an immersive videogame environment. Game Includes gameengine, data, and drag-drop editor.
The aim of this project is to create an GameEngine which is written in C++ and uses the DirectX9 library. Meanwhile a Game based on this Engine is produced so everybody can see this Engine in Action.
Gameengine für Multiplayerspiele die komplett im Browser ablaufen. Die Engine ist komplett in PHP geschrieben und greift auf einen MySQL-Server zurück.