Showing 43 open source projects for "game simulations"

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  • 1
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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    Downloads: 16 This Week
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  • 2
    Sol Y Agua
    Through NSF funding and a collaboration with the Smithsonian Latino Center, the project augments the learning environment of middle school students through the creation of a computer game based on regional issues explored through information overload, virtual simulations, and real world data. The game has a theme of water sustainability and stewardship with an emphasis on information analysis, negotiation, and decision-making. The game immerses students in themes concerning biodiversity...
    Downloads: 0 This Week
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  • 3
    CRYENGINE

    CRYENGINE

    A real-time game development platform

    The most powerful game development platform for you and your team to create world-class entertainment experiences. CRYENGINE 5.6 comes with significant improvements. New tools and enhancements make the game development process more intuitive than ever before. What you see is what you get, Sandbox allows you to create seamless worlds without any baking. Create your world and export to a game as you see it in the Editor. Fully realtime dynamic global illumination with a fully PBR workflow allows...
    Downloads: 46 This Week
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  • 4

    SmartBody

    Character animation system for games and simulations.

    ... or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 9 This Week
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  • 5
    BattleCalc

    BattleCalc

    Android App for Axis&Allies board game battle simulations

    This Android App is designed for assisting players of the Axis&Allies board games to better plan your game. It allows you to calculate the chances of winning or loosing a certain battle, track your income and see the sum of the units you buy. You now can download it directly from the android play store: https://play.google.com/store/apps/details?id=at.xegsoft.battlecalc
    Downloads: 0 This Week
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  • 6

    Supply Chain Game (BeerGame)

    Educational tool for simulating supply chain competition

    A modification of the well-known beer distribution game for teaching supply chain management. The novel feature is utilization of spreadsheets in a multiplayer mode which could help achieve: easy setup and intuitive interface; possibilities of playing locally or via internet in a single or several computers; incorporation of financial parameters for learning inventory control from accounting perspective. An additional option is a simulation of a simple competition between two supply chains...
    Downloads: 4 This Week
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  • 7
    GEK (Game Excelleration Kit) is a game engine focused on providing interactive 3D simulations.
    Downloads: 0 This Week
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 0 This Week
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  • 9

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh...
    Downloads: 0 This Week
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  • 10
    Train Signalling Simulation

    Train Signalling Simulation

    A railway signalling simulation game

    "Train Signalling Simulation" (TS2) is a railway simulation game where you have to dispatch trains across an area and keep them on schedule.
    Downloads: 5 This Week
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  • 11
    The Butterfly Effect

    The Butterfly Effect

    Physics Game like "The Incredible Machine"

    An open source game that uses realistic physics simulations to combine lots of simple mechanical elements to achieve a simple goal in the most complex way possible.
    Downloads: 0 This Week
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  • 12

    Proteus (Game Engine) - Existence

    Open Source 3D Game Engine

    The goal is to create a full fledge 3d game engine for virtual world and space simulations including a cross-platform client and engine toolkits. The platform is for open community development with the goal to reach specific milestones. As stated in the description. Please contact us if you would like to assist or help in the development.
    Downloads: 0 This Week
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  • 13

    VorteGrid

    Fluid Simulation for Video Games

    Video games appeal to our desire to explore and interact with our environment, and adding real-world phenomena-such as fluid motion-allows game developers to create immersive and fun virtual worlds. Recently, physical simulations have become more realistic, but the simulations have largely been limited to rigid bodies. Pervasive simulations of continuous media like cloth and fluids remain uncommon, largely because fluid dynamics entail conceptual and computational challenges that make...
    Downloads: 0 This Week
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  • 14

    SpeedSim

    A battle simultor for the browser game OGame

    SpeedSim is an OGame (ogame.org) combat simulator. It has lots of additional features like BestWorst-Case calculation, multiple simulations, it supports skinning and other useful things. This is also the project page of QtSim (SpeedSim for Linux)
    Downloads: 25 This Week
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  • 15
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 0 This Week
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  • 16
    PokerTraining

    PokerTraining

    Poker Holdem No Limit training software

    Poker Holdem No Limit training software. Let you improve your game and test new strategies, by playing against up to 9 computer opponents having different playing styles. The more you play, the best your computer opponents will adapt to your playing style, in order to win you. Have fun !
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    Downloads: 2 This Week
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  • 17

    APSim

    APSim is a small powder/particle simulator game in Java.

    APSim is simply a project started on 23 December 2010 that deals with creating a 3D simulation of particles, the particles being of certain materials included in the simulator. It strives to create an environment that is realistic, while also trying to achieve decent FPS. The particles in the game interact, creating reactions and new particles (of course it is very CPU consuming). The user is placed into a virtual environment, and has many tools at his/her disposal. Particles can...
    Downloads: 0 This Week
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  • 18
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support...
    Downloads: 0 This Week
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  • 19
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    .... The numeric stuff really just illustrate the use of a real little physics-engine aimed at articulated body simulation... that's the funnest part of it: but of course much more is coming. Also some examples in Game Maker and Matlab/Octave are coming soon. link to Part 1 of the video where all method is thoroughly exmplained: http://youtu.be/ELD0WPOxNb0 http://youtu.be/Kjhkyq-pLLw the part_2 shall explain numeric stuff, and some support for collisions and serious rigid bodies jointed.
    Downloads: 0 This Week
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  • 20
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 21
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization...
    Downloads: 0 This Week
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  • 22
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 0 This Week
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  • 23
    GameTel Simple LMS

    GameTel Simple LMS

    Simple LMS to work with PoEML database, serious games and much more...

    Game•Tel is an open source software system that supports personalized learning, focusing on serious games and simulations, making these and traditional content accessible and adaptive to the student and educational context. In this paper we discuss about its design and functionalities, its modular architecture and the multi-environment approach. It needs to work with an oracle database accessed through the PoEML engine web services. A serious games repository has also been integrated...
    Downloads: 0 This Week
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  • 24
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 25
    ScanPlay
    The idea is to create an easy to use engine for board game simulations on PC. Just scan or photograph your board and cards to play. Check games section for some game setups.
    Downloads: 0 This Week
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