Showing 320 open source projects for "flash math games"

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  • 1
    Ruffle

    Ruffle

    A Flash Player emulator written in Rust

    Ruffle is an open-source emulator for Adobe Flash Player, written primarily in Rust, and targeted at both desktop applications and web browsers via WebAssembly. Its goal is to enable legacy Flash content—animations, games, interactive media—to continue running safely and reliably after official Flash support was discontinued. On the web side, Ruffle is embedded into pages or installed as a browser extension; in the desktop version, it can open .swf files directly or embed them in applications. ...
    Downloads: 54 This Week
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  • 2
    Prodigy Hack

    Prodigy Hack

    One of the best Prodigy hacks

    Prodigy Hack is a browser-based or script-driven modification tool designed to alter gameplay behavior in the Prodigy Math Game by manipulating client-side logic and data handling. It allows users to modify in-game variables such as player stats, currency, progression, and other gameplay elements through injected scripts or browser console commands. The project demonstrates how web-based educational games can be influenced through client-side execution, exposing limitations in input validation and state management. ...
    Downloads: 117 This Week
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  • 3
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 57 This Week
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  • 4
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 9 This Week
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    Tencent-Hunyuan-Large

    Tencent-Hunyuan-Large

    Open-source large language model family from Tencent Hunyuan

    Tencent-Hunyuan-Large is the flagship open-source large language model family from Tencent Hunyuan, offering both pre-trained and instruct (fine-tuned) variants. It is designed with long-context capabilities, quantization support, and high performance on benchmarks across general reasoning, mathematics, language understanding, and Chinese / multilingual tasks. It aims to provide competitive capability with efficient deployment and inference. FP8 quantization support to reduce memory usage...
    Downloads: 2 This Week
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  • 6
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 1 This Week
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  • 7
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    ...It is architected to give developers low-level control over rendering pipelines, GPU resource management, shader orchestration, and cross-platform abstractions so they can craft visually compelling experiences without starting from scratch. Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries, resource loaders, utilities for texture and buffer handling, and integration points for native event loops and input systems. The framework targets both interactive graphical applications and media-rich experiences, making it a solid foundation for games, creative tools, or visualization systems that demand both performance and flexibility. ...
    Downloads: 64 This Week
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  • 8
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. ...
    Downloads: 1 This Week
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  • 9
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    ...Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. Supported cartridge types so far, LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (last two chips need Adafruit Clock Generator). Reads and writes SNES Satellaview 8M Memory packs (BS-X cartridge and Adafruit Clock Generator needed). Reads and writes Nintendo Power Super Famicom Memory Flash Cartridges (needs Adafruit Clock Generator for best result).
    Downloads: 0 This Week
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  • 10
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 15 This Week
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  • 11
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use. ...
    Downloads: 10 This Week
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  • 12
    MathJax

    MathJax

    Beautiful and accessible math in all browsers

    A JavaScript display engine for mathematics that works in all browsers. No more setup for readers. It just works. MathJax provides tools to transform your content from traditional print sources into modern, accessible web content and ePubs. The MathJax team is available to train your staff in using our resources for preparing online teaching material and creating accessible STEM content. MathJax is highly flexible and can be tailored to the needs of your institution by creating customized...
    Downloads: 12 This Week
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  • 13
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you want to write a game or scientific application from the ground up. ...
    Downloads: 2 This Week
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  • 14
    mapgen2

    mapgen2

    Map generator for games

    ...It supports exporting to SWF (Flash) via appropriate tooling. The most important features I want are nice island/continent coastlines, mountains, and rivers. Non-goals include impassable areas (except for the ocean), maze-like structures, or realistic height maps.
    Downloads: 4 This Week
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  • 15
    preserve-cd

    preserve-cd

    Game Preservation Project

    This project is a game preservation initiative focused on classic and nearly “lost” titles that are disappearing from the modern internet. It curates a small but carefully selected collection of DOS games and classic mini-games into CD-sized ISO images, rather than overwhelming users with gigantic, unorganized archives. One disc collects 64 high-quality DOS classics, many of which are now hard to find or are often bundled with malware when downloaded from random sites. Another disc compiles around a hundred simple, highly replayable Windows and Flash mini-games that are easy to pick up and play without online services or microtransactions. ...
    Downloads: 0 This Week
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  • 16
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely) in...
    Downloads: 6 This Week
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  • 17
    HAXE

    HAXE

    The cross-platform toolkit

    Haxe is an open source high-level strictly-typed programming language with a fast optimizing cross-compiler. Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode. Haxe is useful in a wide variety of domains; games, web, mobile, desktop, command-line and cross-platform APIs. Take a look at who is using Haxe and explore the use cases. Haxe is a reliable open source technology and is free to use. ...
    Downloads: 14 This Week
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  • 18
    Anodyne 1 Repo

    Anodyne 1 Repo

    Action-adventure game originally released in 2013

    Anodyne is a surreal action-adventure game originally released in 2013 by Analgesic Productions. The 1-Repo is the open source release of the game’s source code, assets, level editor etc, so users can build, modify, or examine the game. The game features exploration, puzzles, a broom as a tool/weapon, top-down rooms, dreamlike narrative and atmosphere, and pixel-art graphics. This is all of the original music source files which you can open in REAPER and play back using the free sfz plugin...
    Downloads: 0 This Week
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  • 19
    NodeMCU

    NodeMCU

    Lua based interactive firmware for ESP8266, ESP8285 and ESP32

    NodeMCU is an open source Lua-based firmware for the ESP8266 WiFi SOC from Espressif and uses an on-module flash-based SPIFFS file system. NodeMCU is implemented in C and is layered on the Espressif NON-OS SDK. The firmware was initially developed as a companion project to the popular ESP8266-based NodeMCU development modules, but the project is now community-supported, and the firmware can now be run on any ESP module.
    Downloads: 32 This Week
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  • 20
    Kubok16

    Kubok16

    Kubok16 is a math puzzle similar to Sudoku.

    ...This program includes several games to solve. The program can be used to create new games. The program can solve solutions to any Kubok16 game no matter how difficult. The program tests every possible combination. Source code Visual Studio C# form program. If you are interested in math, try my "Surface Explorer 3D" program: https://sourceforge.net/projects/surfx3d/ V2.0 Sept 26, 2024 1) added user manual 2) more error testing 3) generate game 1 solution only
    Downloads: 1 This Week
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  • 21
    All in One Runtimes

    All in One Runtimes

    Install all required runtimes at once in Windows

    All in One Runtimes is a software package that provides a convenient solution for Windows users by consolidating a wide range of essential runtimes and libraries needed for the smooth operation of various applications and games. This utility is designed to help users avoid compatibility issues and runtime errors by installing all required components in a single, streamlined installation. By bundling crucial libraries like Microsoft Visual C++, .NET Framework, Java, Adobe Flash, and others, All in One Runtimes simplifies system setup and ensures users have the necessary tools for optimal software performance without having to install each component separately.
    Downloads: 3,090 This Week
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  • 22
    Portable Godot

    Portable Godot

    Portable version of the incredible Godot Game Engine

    Godot Portable is the Godot Game Engine with a PortableApps.com launcher as a portable app, so you can create games on your USB flash drive, portable hard drive, etc. It has all the same features as Godot, plus, it leaves no personal information behind on the machine you run it on, so you can take it with you wherever you go.
    Downloads: 43 This Week
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  • 23
    Accessible-Coconut

    Accessible-Coconut

    A GNU/Linux operating system accessible for visually impaired.

    Accessible-Coconut(AC) is a community driven GNU/Linux operating system which is completely accessible for persons with visual impairment. AC is derived from Ubuntu-MATE. Yes the goal is to make a free and open-source eyes free desktop environment. Forum : https://groups.google.com/forum/#!forum/accessible-coconut Telegram forum : https://telegram.me/accessible_coconut Project home : https://zendalona.com/
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    Downloads: 85 This Week
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  • 24

    Valor Combat Engine

    Godot backend for video games based on Valor TTRPG

    This is an attempt to implement the mechanics rules of the Valor Tabletop RPG in Godot such that someone making a game that wants to use Valor for their character/combat math can use it without putting requirements on how they develop the stuff that the players actually see and interact with. The goal is to create an abstract combat engine, interacted with through a sensible API, that a full game can be layered on top of.
    Downloads: 0 This Week
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  • 25
    PixelPlayer

    PixelPlayer

    A desktop application that brings back the golden age of Flash games

    Downloads: 0 This Week
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