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Cross-Platform Level Editor for Doom3 and The Dark Mod
Project has been moved to https://github.com/codereader/DarkRadiant!
DarkRadiant is an overhauled version of GTKRadiant designed for use with The Dark Mod stealth game (https://www.thedarkmod.com), a Thief-inspired game making use of the idTech4 engine. DarkRadiant is capable of editing maps in The Dark Mod, Doom 3, Quake 4 and XreaL.
Comprehensive map editor for Doom, Heretic and Hexen based games and sourceports. Includes 3D editing mode and various other modern tools and techniques such as script editors with syntax highlighting and auto-complete.
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This is a BEX or DEH editor for Doom, for the Macintosh OS X platform. It's similar to the Windows Whacked2 or the DOS Dehacked utility, having the purpose to supply files which can be used to mod the game behavior.
New Icon Sets for the popular Q3 map Editor GTK/ ZeroRadiant.
GTK / ZeroRadiant is a very old project for building Q3maps (for games such as Wolfenstein ET, UrbanTerror, Doom 3 & more).The user interface is very minimal; therefore I provide an iconpackage here to replace the original icons. I do want to enhance the interface itself, but I don't have the skills to do this yet.
****** Installation instructions ******
1. Make a backup of the original GTK Radiant Icons or move them.(Find them in Radiant/bitmaps and Radiant/modules/bitmaps)
2. Extract...
Simple DoomEditor is a general purpose editor for all games that utilize the Doom Engine. SDE aims to support many features of modern source ports including some of the more obscure formats.
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The Eternity Engine strives to carry on the banners of BOOM and MBF by providing a stable, true-to-DOOM experience and extending the power of the editor, while also giving players new, fun features to try out.