Showing 91 open source projects for "ball motion simulation"

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  • 1
    ProtoMotions

    ProtoMotions

    ProtoMotions is a GPU-accelerated simulation and learning framework

    ...The framework also supports procedural scene generation and motion authoring from Kimodo text-to-motion outputs.
    Downloads: 0 This Week
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  • 2
    Planet Gravity Simulation
    This is a visual simulation of a ball bouncing on different planets of the solar system (including Earth's moon). The ball is thrown sideways from a height and it falls to the ground and bounces as dictated by the selected planet's acceleration due to gravity.
    Downloads: 0 This Week
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  • 3
    NVIDIA Isaac Lab

    NVIDIA Isaac Lab

    Unified framework for robot learning built on NVIDIA Isaac Sim

    Isaac Lab is an open-source modular robotics learning framework built atop Isaac Sim. It simplifies research workflows across reinforcement learning, imitation learning, and motion planning by offering robust, GPU-accelerated simulation with realistic sensor and physics fidelity—ideal for sim-to-real robot training. Compatible and optimized for use with Isaac Sim versions (e.g., Sim 5.0 and 4.5). GPU-accelerated, high-fidelity physics and sensor simulation suitable for complex learning tasks. Offers a variety of robotic environment simulations on both Linux and Windows.
    Downloads: 15 This Week
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  • 4
    TorchIO

    TorchIO

    Medical imaging toolkit for deep learning

    ...It includes multiple intensity and spatial transforms for data augmentation and preprocessing. These transforms include typical computer vision operations such as random affine transformations and also domain-specific ones such as simulation of intensity artifacts due to MRI magnetic field inhomogeneity (bias) or k-space motion artifacts. TorchIO is a Python package containing a set of tools to efficiently read, preprocess, sample, augment, and write 3D medical images in deep learning applications written in PyTorch, including intensity and spatial transforms for data augmentation and preprocessing. ...
    Downloads: 7 This Week
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  • 5
    zhuzhiliao

    zhuzhiliao

    Traditional toy that makes a wah-wah sound when it spins

    Zhuzhiliao is a browser simulation of the traditional Chinese bamboo cicada toy that makes a distinctive sound when swung in circles. The experience runs from a single dependency-free HTML file and can work offline without a build step or backend. Touch gestures, automatic swinging, and mobile motion sensors can drive the virtual toy. A fixed-step physics model simulates gravity, an elastic string, drag, tension, and rotational speed.
    Downloads: 0 This Week
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  • 6
    GROMACS

    GROMACS

    Public/backup repository of the GROMACS molecular simulation toolkit

    ...GROMACS is especially strong in computational biophysics and chemistry, but it can also be used for broader molecular modeling tasks. Its main value is giving researchers a fast, mature, and extensively documented platform for studying molecular motion and interactions over time.
    Downloads: 7 This Week
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  • 7
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 24 This Week
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  • 8
    DriveLM

    DriveLM

    Driving with Graph Visual Question Answering

    DriveLM is a research-oriented framework and dataset designed to explore how vision-language models can be integrated into autonomous driving systems. The project introduces a new paradigm called graph visual question answering that structures reasoning about driving scenes through interconnected tasks such as perception, prediction, planning, and motion control. Instead of treating autonomous driving as a purely sensor-driven pipeline, DriveLM frames it as a reasoning problem where models...
    Downloads: 0 This Week
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  • 9

    pwwAutoVision

    Non-standard automated vision software

    The only software that integrates vision and motion, as well as interfaces and reports, is developed with zero code and comes with online debugging. Link:https://pan.baidu.com/s/1vsTptn_pvtbK2sDhWVCZJg code:1234
    Downloads: 0 This Week
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  • 10
    Magic Eight

    Magic Eight

    The magic cue ball game from the 2002 movie "Interstate 60".

    The magic cue ball game from the 2002 movie "Interstate 60". This is just a game. Don't base important decisions in your life on it. https://github.com/shampuan/Magic-Eight
    Downloads: 1 This Week
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  • 11
    LabRPS

    LabRPS

    Random phenomena generator

    This is an official mirror of LabRPS. Code and release files are primarily hosted on https://github.com/LabRPS/LabRPS and mirrored here LabRPS aims to be a tool for the numerical simulation of random phenomena such as stochastic wind velocity, seismic ground motion, sea surface ... etc. It can be in a wide range of uses around engineering, such as random vibration or vibration fatigue in mechanical engineering, buffeting analysis in bridge engineering.... LabRPS is mainly to assist reseachers in related fields to quickly implement new simulation methods programmatically in their new research work based on the existing works, help engineers to numerically generate random phenomena in a more realistic way, helps students and new comers to this field to learn quickly. ...
    Downloads: 1 This Week
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  • 12
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    Matter.js is a flexible 2D rigid body physics engine written in JavaScript, designed for use in web applications to simulate real-world physical interactions within the browser. It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion. This engine can power everything from dynamic interactive animations and educational...
    Downloads: 3 This Week
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  • 13

    cosmic-dynamics-system

    Programming Cosmic Dynamics A Practical Guide in 11 Popular Languages

    NKTg Ground Vehicle A real-time robot vehicle controlled entirely by NKTg (mass-kinetic energy function) — physical sensors feed actual x, v, m, dm/dt data into the NKTg engine running at 100 Hz on an ESP32, which issues motor commands in real time. What This Is This is a hardware implementation of NKTg control theory — not a simulation, not a demo. The vehicle collects live sensor data, computes NKTg_1 and NKTg_2 on-chip, and drives motors accordingly — all without a host computer once...
    Downloads: 0 This Week
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  • 14
    NKTgLaw

    NKTgLaw

    Core library & API for the NKTg Law (Nguyen Khanh Tung). Includes core

    Core library & API for the NKTg Law (Nguyen Khanh Tung). Includes core implementation, REST/gRPC API, and 150+ client wrappers
    Downloads: 0 This Week
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  • 15
    Robust and precise simulation of hard discs on a plane. Supports different types of motion, can simulate motion on a torus or strip with various obstacles.
    Downloads: 0 This Week
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  • 16

    Realistic 3D Roulette Sim Unity

    Realistic 3D roulette simulation:I wrote this for fun. big description

    This is a realistic 3D roulette simulation game with source code for many platforms. *The source code simulates random spins realistically rolling to a random number,or a predetermined number from 0 to 36.You can write your own subroutine for predetermined numbers& plug it into the existing code.An example such subroutine is given. *Publish to android,Win,Webplayer,mobile &more platforms using the unity .
    Downloads: 5 This Week
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  • 17
    Harmonica

    Harmonica

    A simple, physics-based animation library

    Harmonica is a Go animation library based on simple physics simulation. It provides tools for creating smooth, natural motion in 2D and 3D applications. The project includes spring animation behavior that can make interface movement feel more organic than fixed linear transitions. It also includes projectile-style simulation that is useful for particles, motion effects, and game-like interactions.
    Downloads: 1 This Week
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  • 18
    MicrobialChemostatSimulation

    MicrobialChemostatSimulation

    Computer Lesson and Simulation of Bacterial Chemostat and Chemotaxis

    CheStatGen2b.exe will install a Lesson and Simulation of Bacterial Motility and Chemotaxis in a Chemostat Simulation. Bacterial Chemotaxis is the motion up or down the direction of an attractant or repelant of each bacteria. The simulation also demonstrates the bacterial mechanism of this utility. The Lesson also gives the Microbiology used in the simulation. It is coded in vb.net in MS Visual Studio 2022 Please note: After downloading and running the CheStatGen2b.exe file, also run the Setup file in the c:\Users\Public\CheStatGen2b directory. ...
    Downloads: 2 This Week
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  • 19
    BacterialChemotaxis

    BacterialChemotaxis

    Computer Lesson and Simulation of Bacterial Chemotaxis

    CSim3a.exe will install a Lesson and Simulation of Bacterial Chemotaxis. Bacterial Chemotaxis is the motion up or down the direction of an attractant or repelant of each bacteria. The simulation also demonstrates the bacterial mechanism of this utility. The Lesson also gives the Basic code used in the simulation. Installs as motility3a in c:/users/public/CSim3a
    Downloads: 0 This Week
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  • 20

    SmartBody

    Character animation system for games and simulations.

    ...) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 7 This Week
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  • 21
    vid2vid

    vid2vid

    Pytorch implementation of our method for high-resolution

    ...Built on top of image-to-image translation techniques like pix2pixHD, it extends these ideas into the temporal domain by ensuring consistency across video frames. The system can synthesize complex outputs such as realistic talking faces, human motion animations, or dynamic street scenes by learning temporal relationships between frames. It uses generative adversarial networks combined with temporal modeling strategies to maintain coherence and reduce flickering artifacts. The framework is capable of producing high-resolution outputs and is widely used in research related to video synthesis, animation, and simulation.
    Downloads: 0 This Week
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  • 22
    MATLAB Robotics

    MATLAB Robotics

    MATLAB sample codes for mobile robot navigation

    MATLABRobotics is a collection of robotics-related algorithms and simulation tools implemented in MATLAB. The repository brings together a wide range of robotics functionality, including path planning, control, localization, and mapping. It provides practical algorithmic implementations such as A*, RRT, Kalman filters, particle filters, and SLAM, making it a valuable resource for students, researchers, and developers learning or prototyping robotics applications. The code is written to be...
    Downloads: 0 This Week
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  • 23
    Podball

    Podball

    A futuristic ball game simulation and programming contest

    Podball is a futuristic ball game simulation and programming contest. Two teams compete against each other in a rectangular arena, trying to kick a ball into the other teams goal to score points. Much like soccer or ice hockey. Each player of a team is called a pod, hence the name of the project. The pods and ball are circular objects that can move in any direction on the plane but are subject to inertia and friction.
    Downloads: 0 This Week
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  • 24
    LIGGGHTS-PUBLIC

    LIGGGHTS-PUBLIC

    Official release of the LIGGGHTS DEM software by DCS Computing

    LIGGGHTS-PUBLIC is an open-source Discrete Element Method particle simulation software package. It is used to model granular materials, powders, bulk solids, and industrial particle-flow systems. The project originated from the LIGGGHTS ecosystem and has been used in combination with CFDEM coupling workflows for particle-fluid simulations. It helps users study mechanical contact, particle motion, collision behavior, packing, flow, and equipment-scale granular processes. ...
    Downloads: 1 This Week
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  • 25
    Coffee-Physics

    Coffee-Physics

    A simple, lightweight physics engine written in CoffeeScript

    ...The codebase emphasizes readability and hackability so learners can modify the solver, add new behaviors, or swap integrators without wading through engine internals. It’s ideal when you want expressive motion and playful dynamics rather than full rigid-body simulation.
    Downloads: 1 This Week
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