Showing 522 open source projects for "3d real time renderer"

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  • 1
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific functionality needed for your application. ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    World Monitor

    World Monitor

    Real-time global intelligence dashboard

    ...Overall, worldmonitor positions itself as a free OSINT-style monitoring hub for analysts, researchers, and anyone needing real-time global awareness.
    Downloads: 109 This Week
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  • 3
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android.
    Downloads: 10 This Week
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  • 4
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and post-processing features. ...
    Downloads: 5 This Week
    Last Update:
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  • 5
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    ...With precise control over mathematical operations and compatibility with low-level APIs, JOML is a go-to library for Java developers working on real-time 3D engines and simulations.
    Downloads: 7 This Week
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  • 6
    Manyfold

    Manyfold

    A self-hosted digital asset manager for 3d print files

    Manyfold is an open-source 3D collaboration platform that reimagines how distributed teams and communities can meet, create, and interact in immersive spatial environments through the web. Instead of forcing users to download native apps or create accounts on closed metaverse services, Manyfold runs entirely in the browser, letting people join 3D spaces with simple links and participate in real time using avatars, voice chat, and object interaction.
    Downloads: 3 This Week
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  • 7
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    ...Dear ImGui is particularly suited to integration in games engines (for tooling), real-time 3D applications, fullscreen applications, embedded applications, or any applications on consoles platforms where operating system features are non-standard. The core of Dear ImGui is self-contained within a few platform-agnostic files which you can easily compile in your application/engine.
    Downloads: 54 This Week
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  • 8
    Pascal Editor

    Pascal Editor

    A 3D building editor built with React Three Fiber and WebGPU

    Editor is a lightweight, browser-based code editing environment designed to provide a fast and minimal interface for writing and testing code directly in the browser. The project focuses on simplicity and performance, offering a distraction-free workspace that allows developers to quickly prototype ideas without the overhead of a full development environment. It leverages modern web technologies to deliver a responsive and interactive experience, making it suitable for quick experiments,...
    Downloads: 60 This Week
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  • 9
    react-native-filament

    react-native-filament

    A real-time physically based 3D rendering engine for React Native

    react-native-filament is a React Native wrapper for Google's Filament real-time physically-based rendering engine, enabling mobile developers to render high-quality 3D scenes within React Native applications. This library acts as a bridge between JavaScript and the powerful Filament engine through native modules, giving React Native apps access to modern rendering capabilities like PBR materials, image-based lighting, and dynamic shadows.
    Downloads: 0 This Week
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  • 10
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    MediaPipe offers open-source cross-platform, customizable ML solutions for live and streaming media. Provides segmentation masks for prominent humans in the scene. MediaPipe Face Mesh is a face geometry solution that estimates 468 3D face landmarks in real-time even on mobile devices. It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. ...
    Downloads: 85 This Week
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  • 11
    OpenRocket

    OpenRocket

    Model-rocketry aerodynamics and trajectory simulation software

    OpenRocket is a free and fully featured simulation software for designing, analyzing, and optimizing model rockets before physical construction and launch. It provides a comprehensive environment where users can assemble rocket components, visualize designs in both 2D and 3D, and simulate flight behavior using accurate aerodynamic and physics models. The software incorporates six-degree-of-freedom flight simulation, allowing it to model real-world dynamics such as stability, drag, thrust,...
    Downloads: 5 This Week
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  • 12
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit from dynamic development environments and rapid prototyping.
    Downloads: 4 This Week
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  • 13
    Streamdown

    Streamdown

    Streaming markdown renderer for AI apps with smooth updates

    Streamdown is a lightweight rendering library designed to display streaming Markdown content in real time, making it particularly useful for AI-powered applications that generate text incrementally. It focuses on providing a smooth and visually stable experience while content is being appended, avoiding layout shifts that can disrupt readability. Streamdown is built to handle partial Markdown input gracefully, progressively enhancing the output as more text becomes available. It is...
    Downloads: 0 This Week
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  • 14
    Claw3D

    Claw3D

    Claw3D is an open source 3D engine built on OpenClaw

    Claw3D is an experimental open-source platform that combines elements of 3D simulation, developer tooling, and AI orchestration by creating an interactive virtual workspace where AI agents can be visualized as active participants in a shared environment. It is designed as a 3D “virtual office” where users can observe, manage, and interact with multiple AI agents performing tasks such as coding, reviewing pull requests, and coordinating workflows in real time. ...
    Downloads: 2 This Week
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  • 15
    glChAoS.P

    glChAoS.P

    3D GPUs Strange Attractors and Hypercomplex Fractals explorer

    glChAoS.P is a GPU-accelerated, real-time graphics project for visualizing complex mathematical fractals, attractors, and particle systems using OpenGL and GLSL. It’s an interactive sandbox for visual experimentation with chaotic systems, combining beautiful visuals with user control via keyboard and GUI. The software includes extensive customization of rendering parameters, camera movement, and output formats, including support for VR and 360-degree panoramic videos. It’s widely used for...
    Downloads: 0 This Week
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  • 16
    BlenderMCP

    BlenderMCP

    Blender Model Context Protocol Integration

    BlenderMCP is a bridge that connects Blender, a 3D modeling and rendering software, with AI systems like Claude through the Model Context Protocol, enabling direct AI-driven interaction with 3D environments. It allows users to control Blender using natural language prompts, effectively turning AI into a co-creator for 3D modeling, scene construction, and asset manipulation. The system establishes a two-way communication channel between Blender and the AI, where commands can be sent and results retrieved in real time. ...
    Downloads: 1 This Week
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  • 17
    Chili3D

    Chili3D

    A browser-based 3D CAD application for online model design

    Chili3D is an open-source, browser-based 3D CAD application that enables users to design, edit, and visualize complex 3D models directly within a web environment without requiring local installation. It is built using TypeScript and leverages WebAssembly to compile the OpenCascade geometric modeling kernel, allowing it to achieve near-native performance inside the browser. The application integrates with modern rendering libraries to provide real-time visualization, interactive modeling, and precise geometric operations comparable to traditional desktop CAD tools. ...
    Downloads: 1 This Week
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  • 18
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    ...It supports a wide variety of scenes, including both indoor and outdoor settings, and can handle realistic as well as stylized or fantastical environments. Rendering is decoupled from generation, so you can render at arbitrary resolutions and camera trajectories in real time, which makes it easier to integrate into custom pipelines.
    Downloads: 1 This Week
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  • 19
    Stellarium

    Stellarium

    GPL software which renders realistic skies in real time

    Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope. Stellarium is a free open source planetarium for your computer. It shows a realistic sky in 3D, just like what you see with the naked eye, binoculars or a telescope.
    Downloads: 50 This Week
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  • 20
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances.
    Downloads: 3 This Week
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  • 21
    ML Sharp

    ML Sharp

    Sharp Monocular View Synthesis in Less Than a Second

    ML Sharp is a research code release that turns a single 2D photograph into a photorealistic 3D representation that can be rendered from nearby viewpoints. Instead of requiring multi-view input, it predicts the parameters of a 3D Gaussian scene representation directly from one image using a single forward pass through a neural network. The core idea is speed: the 3D representation is produced in under a second on a standard GPU, and then the resulting scene can be rendered in real time to generate new views interactively. ...
    Downloads: 0 This Week
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  • 22
    Hunyuan3D 2.0

    Hunyuan3D 2.0

    High-Resolution 3D Assets Generation with Large Scale Diffusion Models

    The Hunyuan3D-2 model, developed by Tencent, is designed for generating high-resolution 3D assets using large-scale diffusion models. This model offers advanced capabilities for creating detailed 3D models, including texture enhancements, multi-view shape generation, and rapid inference for real-time applications. It is particularly useful for industries requiring high-quality 3D content, such as gaming, film, and virtual reality.
    Downloads: 31 This Week
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  • 23
    Tracking Any Point (TAP)

    Tracking Any Point (TAP)

    DeepMind model for tracking arbitrary points across videos & robotics

    ...The repo provides JAX and PyTorch checkpoints, Colab demos, and a real-time live demo that runs on a GPU to let you select and track points interactively.
    Downloads: 0 This Week
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  • 24
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !...
    Downloads: 2 This Week
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  • 25
    Instant Neural Graphics Primitives

    Instant Neural Graphics Primitives

    Instant neural graphics primitives: lightning fast NeRF and more

    ...These representations are trained using a compact neural network combined with a multiresolution hash encoding that dramatically accelerates both training and rendering processes. The framework is capable of reconstructing detailed 3D scenes from images and generating realistic views of those scenes in real time. Compared with earlier neural radiance field approaches, instant-ngp significantly reduces training time and computational requirements, enabling models to be trained within seconds or minutes on modern GPUs.
    Downloads: 0 This Week
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