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The Ice Tag API is a Java API designed to help developers who need to write Tag (HTML, XML, etc.) source codes. It knows specific rules to generate good tags: you only have to use accessor methods and the Ice Tag API will take care about everything else.
A 3D RPG game engine written in C# using Managed DirectX 9. Will incorporate a ruby/java scripting engine, game development tools, and compressed game-data format.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
The goal of this project is to develop a modular SQL engine (JDBC driver) that can be grafted onto any raw database (such as a large flat ASCII file) through a database module API. Writing database drivers is much easier that writing a whole RDBMS.
j\CMS is a lightweight, yet powerful J2EE-based Web Content Management system. It makes use of JSP, Struts and Java Beans and is intended to be runnable with any JSP-Engine around as Tomcat, JRun or any J2EE-compliant Java Application Server.
jxUtil serves as a collection of source code which solves tiny/small programming problems using the Java language.
It also contains ready-to-use modules for JDBC RowSet, XFS and DRDA protocol engine.
Pamda is an MDA tool (UML to code generator). It uses UML API to parse XMI and thus, unlike some other MDA tools, is lenient to XMI extensions. Implemented as Ant task and uses Velocity template engine. Tested with XMI produced by Enterprise Architect.
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
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JUX (Java Universal eXchange) - Universal Real-Time Market Data Exchange Engine
The purpose of this platform is to give the opportunities to the people who love OpenSorce idea to use market data distribution platform
MakeGenie automatically creates Makefiles for Java projects. The Makefiles it generates include all class dependencies as well as some generic rules such as all, build, and clean.
JEOPS is a Java based forward chaining RULE ENGINE.
This Rule Engine is used to power up the business process by rules in Java Application Servers, client applications, and Servlets.
The purpose of the EPAL Scenario Testing System is to provide a Graphical User Interface (GUI) that gives the EPAL user an easy-to-use tool for sending valid or invalid test scenarios to the EPAL Conformance Engine.
The \\\"Archimedes Project\\\" extracts XML metadata content from Versata\\\'s repositories. It generates detailed reports (JavaDoc for Business Rules), persist XML business rules (Rules Repository) , and create JUNIT & Euclid test scripts 5.
This project tries to define a new grammar to be used for database access. It should be easier to learn, understand and use than SQL, be more consistent, and contain significantly less rules. It does not try to be an extension or subset of SQL.
TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
Macker helps enforce architectural rules (layering, tiering, modularity, etc) in your Java code. It applies pattern-based access rules from XML rules files to your compiled classes. Read the FAQ: http://innig.net/macker/faq.html
LeverPack is a small, transaction based, secure, concurrent, and efficient record repository management engine written in Java. It provides READ_COMMITTED transaction isolation level supported read/write access to user data records.
GENESIS is an OS environment that supports the cooperation and communication between software engineers belonging to distributed software development teams. It includes resources,projects and artefacts management,workflow engine, process definition.
Java Program of a machine which plays chess: it recognizes the chessboard, the position, the move of the opponent, and asks an external Chess Engine to reply to the opponent move. it is connected to a real robot which has an arm to manipulate the pieces.
MicroTemplateEngine is a VERY SIMPLE Java based template engine.
If any of those template engines out there seems complicated to you, MTE is the solution to your problems.
Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.