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We want to make a Snake-Game based on Java. Our team is very young and this is our first project to learn working in teams. The game is very small, but the way is our target, so we want to have fun! So OUR Snake will be better than all other! :-)
This application is designed to facilitate the hosting of minecraft servers on a single computer and managing them remotely through a Java applet or jar interface.
UPDATE (19 Oct, 2012): As you can probably tell, this project is no longer maintained. If you wish to alter the sourcecode, feel free. If you would like to contribute to the project, email me at raenottingham at gmail dot com and I will add you as a contributor.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
Mobile simple UI designer,for design UI in mobile device.
1. add GameCanvas code to Mobile phone GUI javasourcecode
2. Add your GUI images to folder res
3. Copy your auto GameCanvas code to folder srcGUICanvas
4. Use wtk to create package
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Awesomeguy started as a homebrew game for the NDS game system. I am trying to port it to some other platforms. To use this download you must have NDS homebrew software and hardware... and a DS. Android phone sources can be found on Google Code.
My goal is to provide a global development kit to allow everyone to create his very own mini game. Comment will first be french, then i'll translate step by step. If you want to use it, be sure to read every readme files.
NetRisk GWT allows anyone to play a full game of Risk with up to 8 players from any Javascript enabled browser. Bases on the code of NetRisk 2.0 (https://sourceforge.net/projects/netrisk/) Demo: http://www.netrisk-online.de/
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The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
TexGen is an automated heightmap texture generator written in Java. Terrain texturing is often done procedurally within modern game engines and 3D applications. However, any user looking for an altenative, need look no further than TexGen.
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the sourcecode.
Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.
JCBE is an acceleration framework for Java programs running on Cell Broadband Engine processors. It is based on native methods executed on either PPE or SPE depending on method annotation used. C code is directly embeded in the Javasource.
Cheetah is a template engine and code generation tool, written in Python. Web development is its principle use, but Cheetah is very flexible and is also being used to generate C++ gamecode, Java, sql, form emails and even Python code.