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Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
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Dragonfire is a replacement client for the game DragonRealms, created by Simutronics Corp. When completed, Dragonfire will offer an advanced scripting system, trigger support, and a plugin system that gives more functionality and flexibility to users.
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
A project aims to build a open source platform and game engine for adventure games such Chrono Trigger, Zelda etc. Projects coded currently for .net but aims to be compatible with other platforms in the future
This University of Portsmouth (www.port.ac.uk) Teaching and Learning Grant to create a multi-player robot war game to teach C++ programming. Play in a robot smack-down event where your mastery of the C++ language is used in real-time to win.
An efficient mutli-platform object-oriented 3D game engine. Supports DirectX8/9 and OpenGL rendering, Python scripting via boost.python library, SqLite3 databases, zip archives, xml scene management and more features.
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OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
Artifice is home to two interrelated projects; Artifice Gaming and Slyme Scripting. Slyme is an embedded scripting language written in C++. Artifice Gaming is a consistent foundation on which to build simple, but complete, PC games.
OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
This is a program for playing the game of go. No go program to date has achieved a level of mastery comparable to chess programs. The design goal is to develop as strong of an AI as possible using D, agile development, an object oriented design, and gene
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with Small scripting language. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
fastest & easiest way to create your own Multiplayer Online RPG, without need programming or scripting as simple as clicking mouse plenty of game resource libraries you can even create custom game resource libraries with plenty wizard tools to help you
SqPlus is an easy to use and powerful C/C++ binding system for the Squirrel scripting language. Squirrel and SqPlus were designed for use in real-time, large-scale game environments.
The objective of this game is to enrich/test your mathematical & Typing skills.
The above game is text based and written in shell scripting. To make the game more interesting, it was written with a flavor of Cricket game.
Solis is a 2D action/adventure open source game in the style of Zelda, Terranigma or Secret of Mana for the SNES. The game comes along with a map editor with a built-in scripting language, image and directory handlers which allow for easy modificatio
A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.
The Green Engine was designed as an introduction to programming and game development for those who have little or no previous experience. The games developed using this system are described in a high level, simple to use scripting language.