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The Achaean Curing System (ACS) is a modularized plugin in Lua for the client application MUSHclient designed specifically to track and control combat related and other variables within the MUD Achaea.
This project hosts an export plugin for the Adobe Photoshop Lightroom software. The plugin allows to export directly from Lightroom to the webbased gallery software Gallery2.
OpenRDX is the continuation of the RDX (Raid-Data eXchange) project, a interface AddOn for World of Warcraft. RDX is a module based, raiding tool that seeks to present users with the information they need, when they need it.
It use SDL in Linux and HGE in Windows for graphics platform, and use Lua for action script.it's easy to make a simple game and externable for more functions.
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LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
An export plugin for Adobe Lightroom that allows photographs to be exported directly from Lightroom to a folder in the user's Brickshelf (brickshelf.com) account.
A 2D Engine aimed to be a robust solution to handle most 2D games. The caveat to that is the code is in a constant flux with design changes and refactoring.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
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QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
Forever War will be a 3D first person shooter with NetHack-like gameplay and fully destructible environments based on the PolyVox technology ( http://www.thermite3d.org ). A tech demo is available now.
A simple puzzle made with C++, SDL, FMOD Ex and some Lua script. The game objective is to complete the path between the starter and finish points by moving the blocks (runes).
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
NextHub is a powerful file-sharing server written in C#. It implements the ADC protocol and will run under any platform supporting the .NET 2.0 framework. The emphasis on NextHub is performance, simplicity, and extendability.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Tiny Box is a free Direct Connect server completely written in lua code and based on the Lua AIO Distribution available at http://luaaio.luaforge.net/.
Weabers stand for Web Application Browser and Server.It is a PHP and LUA enabled Webserver and Web browser combined into one single application. It is intended to a framework to allow easy execution of offline Web2 apps.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
HSCALE is a mysql multi db partitioning system utilizing mysql proxy. It allows you to split up tables into partitions and (later on) spread these among different MySQL servers.