Showing 298 open source projects for "xcode"

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  • 1
    Outline Client

    Outline Client

    Outline clients, developed by Jigsaw

    Outline clients, developed by Jigsaw. The Outline clients use the popular Shadowsocks protocol, and lean on the Cordova and Electron frameworks to support Windows, Android / ChromeOS, Linux, iOS and macOS. The Outline Client is a cross-platform VPN or proxy client for Windows, macOS, iOS, Android, and ChromeOS. The Outline Client is designed for use with the Outline Server software, but it is fully compatible with any Shadowsocks server. The client's user interface is implemented in Polymer...
    Downloads: 128 This Week
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  • 2
    KMM RSS Reader

    KMM RSS Reader

    This is an open-source, mobile, cross-platform application

    ...The common module is connected with the Android project via the Gradle multi-project mechanism. For use in iOS applications, the shared module compiles into a framework that is exposed to the Xcode project via the internal integration Gradle task. This framework connects to the Xcode project that builds an iOS application.
    Downloads: 0 This Week
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  • 3
    ARHeadsetKit

    ARHeadsetKit

    Using $5 Google Cardboard to replicate Hololens

    With the AR MultiPendulum app, I created the world’s first AR headset experience that does not rely on expensive specialized hardware. Using Google Cardboard, a standard iPhone, and video footage from the phone’s camera, the app creates an AR headset experience by rendering the user’s surroundings in VR. Augmented reality (AR) is a technology that overlays virtual objects over the real world. For years, AR experiences have been available on smartphones through handheld AR apps. In 2016,...
    Downloads: 0 This Week
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  • 4
    Glassfy iOS SDK

    Glassfy iOS SDK

    Open source SDK to quickly integrate iOS subscriptions

    Open source SDK to quickly integrate subscriptions, stop worring about code maintenance, and getting advanced real-time data. Full support for iOS, iPadOS, WatchOS, MacOS You can use Swift Package Manager to integrate Glassfy SDK in your application. In your Xcode project select file -> Add Packages... Enter the Glassfy GitHub URL: https://github.com/glassfy/ios-sdk. Set the version “Up to Next Major” to the version you want to use.
    Downloads: 0 This Week
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  • 5
    SwiftyRSA

    SwiftyRSA

    RSA public/private key encryption in Swift

    Public key RSA encryption in Swift. SwiftyRSA is used in the Scoop iOS app to encrypt driver license numbers before submitting them to Checkr through our API. To enable using public/private RSA keys on iOS, SwiftyRSA uses a couple techniques like X.509 header stripping so that the keychain accepts them.
    Downloads: 0 This Week
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  • 6
    pongoOS

    pongoOS

    pongoOS

    A pre-boot execution environment for Apple boards built on top of checkra1n. If clang, ld64 or cctools-strip don't have their default names/paths, you'll want to change their invocation.
    Downloads: 14 This Week
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  • 7
    My-Wallet-V3-Android

    My-Wallet-V3-Android

    Blockchain Android Wallet

    Next-generation HD (BIP32, BIP39, BIP44) bitcoin, ethereum and bitcoin cash wallet. Download from Android Studio. Make sure to install the command line tools as well.
    Downloads: 0 This Week
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  • 8
    Stringz

    Stringz

    Powerful editor for localizing iOS, macOS, tvOS applications

    Stringz greatly simplifies localizing your Xcode apps (iOS, macOS, tvOS, and watchOS) by introducing a powerful editor for all localizable files in your project. It even imports strings from storyboard and xib files saving you a lot of time and effort finding and matching elementIds in your storyboards. Stringz also supports localizing your Info.plist file so you can easily translate your app name and permission descriptions.
    Downloads: 0 This Week
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  • 9
    JJException

    JJException

    Protect the objective-c application

    Common problems will not crash by the JJException, Hook the Unrecognized Selector, Out of bound, the parameter is nil, etc. Throw the exception to the interface, and then save the exception record to the log, and upgrade the app or Hot-Fix to resolve the exception.
    Downloads: 0 This Week
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  • 10
    ImageViewer.swift

    ImageViewer.swift

    An easy to use Image Viewer that is inspired by Facebook

    An easy-to-use Image Viewer that is inspired by Facebook. Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. To integrate Alamofire into your Xcode project using Carthage, specify it in your Cartfile.
    Downloads: 0 This Week
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  • 11
    MacSymbolicator

    MacSymbolicator

    Symbolicating macOS/iOS crash reports, easily

    A simple Mac app for symbolicating macOS/iOS crash reports.
    Downloads: 0 This Week
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  • 12
    zld

    zld

    A faster version of Apple's linker

    For large projects, the linking phase (explanation) can significantly increase incremental build times. This project is a fork of the Apple linker, ld. It is a drop-in replacement that can substantially speed things up. It all depends on your risk tolerance and how much you value the speedup in incremental build time. When linking takes more than one second, I'd cut that time in half as the estimated time with this new linker. If that difference is compelling to you, then it'd be worth...
    Downloads: 0 This Week
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  • 13
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    ...The samples will show all aspects of the Mojoc features. Each platform will provide native building project for native platform editor. For example Android provides AndroidStudio project, IOS provides XCode project.
    Downloads: 1 This Week
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  • 14
    FLEX (Flipboard Explorer)

    FLEX (Flipboard Explorer)

    An in-app debugging and exploration tool for iOS

    ...Explore all classes in your app and linked systems frameworks (public and private). Unlike many other debugging tools, FLEX runs entirely inside your app, so you don't need to be connected to LLDB/Xcode or a different remote debugging server. It works well in the simulator and on physical devices.
    Downloads: 0 This Week
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  • 15
    XBase

    XBase

    Develop Apple software products within your favorite editor

    An Xcode replacement-ish development environment that aims to be your reliable Xcode alternative to develop exciting new Apple software products. XBase enables you to build, watch, and run Xcode products as well as swift packages from within your favorite editor. It supports running products on iOS, watchOS, and tvOS simulators, along with real-time logging, and some LSP features such as auto-completion and code navigation.
    Downloads: 0 This Week
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  • 16
    cliclick Overview

    cliclick Overview

    macOS CLI tool for emulating mouse and keyboard events

    cliclick (short for “Command Line Interface Click”) is a tool for executing mouse- and keyboard-related actions from the shell/Terminal. It is written in Objective-C and runs on macOS 10.15 or later.
    Downloads: 0 This Week
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  • 17
    SwiftIconFont

    SwiftIconFont

    Icons fonts for iOS (Font Awesome 5, Iconic, Ionicon, Octicon, etc.

    Icons fonts for iOS (Font Awesome 5, Iconic, Ionicon, Octicon, Themify, MapIcon, MaterialIcon, Foundation 3, Elegant Icon, Captain Icon) Not yet supported. Please use Cocoapods or Carthage. CocoaPods is a dependency manager for Cocoa projects. To integrate SwiftIconFont into your Xcode project using CocoaPods, specify it in your Podfile. In your UILabel, UIButton or UITextField, set a text containing a placeholder anywhere you want the icon to be. The lazy way, just set your UILabel, UITextField, UIButton, UITextView, UIBarButtonItem class as SwiftIconLabel, SwiftIconTextField, SwiftIconButton, SwiftIconTextView, SwiftBarButtonItem, and thats it, your icons will be processed at runtime.
    Downloads: 0 This Week
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  • 18
    macSVG

    macSVG

    An open-source macOS app for designing HTML5 SVG

    macSVG is a MIT-licensed open-source macOS app for designing HTML5 SVG 1.1 (Scalable Vector Graphics) art and animation. macSVG can produce dynamic, high-quality graphics and animation for HTML5 web views that work on most major desktop and mobile platforms, including iOS, Android, macOS, Microsoft Windows and Linux. macSVG uses the standard macOS WebKit framework for interactive editing and rendering of SVG documents, in addition to several Cocoa plug-in bundles for editing SVG elements and attributes. Apple’s free Xcode system is required to build the macOS application from the source code. Most of the application source code is written in Objective-C language, but a Swift language target has been added recently for a plug-in editor bundle. To build macSVG.app, open "macSVG.xcworkspace" in Xcode, set the build target to "macSVG Debug", build and run.
    Downloads: 0 This Week
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  • 19
    Multiliner

    Multiliner

    An Xcode source extension to expand lengthy lines

    An Xcode source extension to expand lengthy lines. Super lightweight, it's like a script. It expands long lines. That's it! Works with initializers, function calls, array literals, and SwiftUI modifiers. It's simple, just highlight the code that you want to format. If you'd like to access Multiliner quicker, try adding a key binding.
    Downloads: 0 This Week
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  • 20
    sol2

    sol2

    Lua API wrapper with advanced features and top notch performance

    ...GCC 7.x.x and Clang 3.9.x (with -std=c++1z and appropriate standard library) or higher should be able to compile without problems. sol2 is checked by-hand for other platforms as well, including Android-based builds with GCC and iOS-based builds out of XCode with Apple-clang. It should work on both of these platforms, so long as you have the proper standards flags. If something doesn't work or you need special options, you may need to look into the different ways to support the project to have it done for you!
    Downloads: 1 This Week
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  • 21
    EarlGrey

    EarlGrey

    iOS UI Automation Test Framework

    ...This greatly increases test stability and makes tests highly repeatable. EarlGrey works in conjunction with the XCTest framework and integrates with Xcode’s Test Navigator so you can run tests directly from Xcode or the command line (using xcodebuild). To prioritize and improve EarlGrey, the framework collects usage data and uploads it to Google Analytics. More specifically, the framework collects the MD5 hash of Bundle ID, Test Class Names and Test Method Names.
    Downloads: 0 This Week
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  • 22
    CameraController

    CameraController

    Control USB Cameras from an app

    Control your camera's settings without using the software provided (or not) by the company.
    Downloads: 4 This Week
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  • 23
    Time

    Time

    Type-safe time calculations in Swift

    Type-safe time calculations in Swift. Time is not just a bunch of Double conversion functions. The main advantage of it is that all time units are strongly-typed. Starting with Xcode 11, Time is officially available only via Swift Package Manager. Of course, you always have an option of just copying-and-pasting the code - Time is just two files, so feel free.
    Downloads: 0 This Week
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  • 24
    react-native-fs

    react-native-fs

    Native filesystem access for react-native

    Native filesystem access for react-native. For RN < 0.57 and/or Gradle < 3 you MUST install react-native-fs at version @2.11.17! For RN >= 0.57 and/or Gradle >= 3 you MUST install react-native-fs at version >= @2.13.2! For RN >= 0.61 please install react-native-fs at version >= @2.16.0!
    Downloads: 0 This Week
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  • 25
    React Native Voice

    React Native Voice

    React Native Voice Recognition library for iOS and Android

    A speech-to-text library for React Native. Manually or automatically link the NativeModule. Drag the Voice.xcodeproj from the @react-native-voice/voice/ios folder to the Libraries group on Xcode in your project. Click on your main project file (the one that represents the .xcodeproj) select Build Phases and drag the static library, lib.Voice.a, from the Libraries/Voice.xcodeproj/Products folder to Link Binary With Libraries. The plugin provides props for extra customization. Every time you change the props or plugins, you'll need to rebuild (and prebuild) the native app. ...
    Downloads: 0 This Week
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