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Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
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PSP Hotel is the first ever virtual world for the Sony PSP, included is the sourcecode of the entire project by Ziygo.com. Originally based off of the PHP-RPG project.
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
Command-line interface Adventure RPG. (this project is set inactive because all the development sourcecode on my hard disk gone. sorry for the inconvenience)
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
IBM Blueworks Live is a cloud-based business process modeling tool that helps you discover, map and document your processes.
It is easy to use, allowing you to learn and perform business process modeling in minutes.
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Project unmaintained since 2009. Code is a mess. Better don't even look at it. The Canas Corp. Downloader is a small Download/Update/Repair-Tool for RPG-Maker Games.
Overlord PBEM game project is re-creation of strategy/RPG PBEM Atlantis-like game "Overlord", originaly designed by Vincent Archer. The purpose of the project is to create set of code and documentation enabling free and and easy overlord games
A rebuild and update of the Crossfire RPG of the ageing code C to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
A simple RPG game coded in Python 3 utilizing the TKinter GUI interface. Still in development, the current version is provided only in Python code for developers only (or anyone with a local Python installation who dares).
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
Text Space Game rpg would like to make the game better by makeing the text game open source and for people to have fun with useing the code for people can have ideas for some new code.
The Beholder project was begun with the purpose of creating an open sourcecode library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
Jeux Rpg creer avec Rpg Maker Vx et des script fourni sur internet actuellement en version Alpha 1.0. Pour le codesource adresse moi un mail a vr30@live.fr attention source au format rpgmaker vx.
Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
Generates PHP code from QML source. QML is for "Quest Markup Language", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
This is a program that decodes save codes from Warcraft III screenshots. This is usefull for RPG-style maps that allow to save the character. Instead of writing down the save code, just take a screenshot and this program writes the save code to a file.
Ethereal Realms, a concept chat and role play system that has acquired additional components such as social networking, galleries and message boards. The code borrows themes from Plenty of Fish, Elfwood/Gallery and the defunct WBS.